Illustrator (Desktop) Feature Requests
When entering a new feature request, please provide:
- Description
- Why is this valuable to you?
131 results found
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4 votes
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Color Halftone with various pixel sizes and/or LPI
In "Color Halftone" we only have the option of setting one pixel size for the dots, that will later be applied to all 4 channels. However, in printing, it is common for each color channel to be printed with a different dot size, to prevent moiré and create more solid patterns. It would be great if in Illustrator one could set a different pixel size for each color, the same way it is possible to vary the angle.
Also it would be amazing to have this setting done in LPI rather than pixel dot size.
4 votes -
Advanced User Defined Variable - Step and Repeat Transform Live Effects
I think I'm getting at a broader idea that includes some requests already posted - Advanced user defined variables to duplicate or step and repeat objects any number of times. This would allow users to either or conform or randomize copies of a Transform for advanced effects. I saw this idea some years ago by a Russian guilloche pattern product called Excentro ( http://www.excourse.com/excentro/index.html ) screenshot attached, that does just that.
Perhaps this is a third party plugin, or a separate Adobe product, but I think it would be great to take this on as an Illustrator feature. You can…
4 votes -
Pixel brushes
It would be awesome to add pixel brushes in Illustrator as well as an easy way to paint inside objects, it's really not a ideal workflow to jump to Photoshop and even working with Affter Effects to keep those textures. Maybe something like Astute's Texturino or Affinity Designer's pixel layer.
4 votes -
Auto-generate an opacity mask from the Appearance palette
I've been experimenting with ways to create soft edges and stylized natural textures in my work. I find myself wishing for this to be able to quickly and easily create, say, an erratically faded and mottled edge to a filled path by giving it an opacity mask made up of a jagged white-to-black fade pattern brush, plus some black spots from a scatter brush.
I would like to be able to add strokes and/or fills to a path via the Appearance palette, and have these paths show up in an auto-generated opacity mask for the path instead.
Possibly this might…
4 votes -
NUMERATE!
As a function of the transform tool, or perhaps a tool in it's own right, a feature to numerate copies in sequence and/or apply fully scanning bar or QR codes. E.g. raffle tickets, concert tickets, coupons, vouchers, etc.
This would be invaluable as a time-saving measure, and allow an artist/designer to keep something like tickets completely in-house. I've been working with Illustrator for 15 years, and to my knowledge there's no feature that does anything like this. When I design concert or raffle tickets I have to use a 3rd party vendor, pretty much just for the bar code and…
4 votes -
Allow Transform effect applied to an object to transform its the opacity mask also
If I apply Transform effect to an object with an opacity mask (to move or scale it parametrically, for example), only the object will be transformed — but not the contents of its opacity mask.
This is not consistent with the destructive method, when you actually move or scale this object...The workaround is to apply the same effect to the contents of the opacity mask, but it does not always have the same effect, since the contents can have different bounds, and the transformation points will differ.
There should be an 'Affect Opacity Mask' option in the Transform effect…
3 votes -
I'd like the ability to import .spsm files to Materials.
When taken from Illustrator to a community-created assets page, there are tons of .spsm files and only a few .sbsar files. The .spsm files are the ones that I like, but I can't use them in Illustrator.
3 votes -
Toggle Scaling fonts
i would like to see a toggle so that when i set a text size on path or text box i can scale the box or path without scaling the text within and without direct selecting the path or box
this way i know my format is un interrupted
also the scale effect and strokes and text needs to be in the top tool bar at all times so they can be toggled3 votes -
Overhaul of Illustrator's 3D capabilities.
Illustrator's 3D effects are hugely outdated. Something that matches or even exceeds After Effects would be a would boost to the program.
Heck, even something that allows you to easily rotate and move the shapes around in 3D space like AE would be great. Illustrator's current 3D tool are clumsy and cumbersome.
3 votes -
Ability to create Folder-like Groups within Appearance panel and apply Opacity and effects at this Group level.
Using the Photoshop model of layer folders, provide the ability to group fills and strokes within the Appearance panel. These groups could then have opacity, effects, etc. applied at the Group level.
E.g. a complex stroke pattern could be built within a group using multiple styles, and then that pattern could be "embossed" onto another underlaying style using Overlay or Hard Light. The overall effect could then be contained within a single path and could be saved as a single Graphic Style.
3 votes -
Transform with negative numbers
It has become a real frustration when using Illustrator that I can't use negative numbers for the Transform/Move... tool or for the Transform effect. It seems like such a simple thing that I'm surprised it has not been added yet. Please address this in an upcoming update. Thank you.
3 votes -
Add custom shape/image in appearance panel
Now one only can add rectangle/circle shape in apperance panel. It would be very useful to be able to add custom shape/image/symbol there also.
3 votes -
Live effects
I hate drawing comparisons between applications because I believe it's utterly unfair in most cases. This is not one of those cases. I believe wholeheartedly that we've reached a stage of computing where we can get rid of the "Preview" button in the effects panels. Let's do it. I've not seen a solid step forward in how effects are created, previewed, edited, and handled since I began using Adobe apps in CS4. Affinity is doing this. And it's buttery smooth. And I'm both jealous and confused that Adobe doesn't have this. It's the sort of thing that you remain blissfully…
3 votes -
Opacity and tint/shade options for Transform effect
In EFFECT < DISTORT & TRANSFORM < TRANSFORM, it would be really great if you could have a way to fade out the shape's opacity when making copies. Other options, such as fading it to specified tint or shade, would be really great as well. You can approximate this in the blend function, but it cannot generate the fractal-like structures that the transform effect can, so it would be nice to further the artist's capacity to manipulate a single shape.
3 votes -
Some way to control the mesh density of generated 3D objects?
I'm using Illustrator to turn some 2D drawings into 3D objects which I export as OBJ/GLTF to other software. The process is really quick and simple, and produces very smooth and clean mesh objects, however... I'm having trouble with the total lack of control over the geometry density/resolution of the generated 3D model.
I've experimented with increasing the number of anchor points and size of the drawing to see if I would get a 3D model made of more polygons and vertices, but had no success.
It would be amazing if there was a proper way to control the generated…2 votes -
Ability to see the size of elements in terms of KB/MB to easily find cause of file bloat
When trying to strip down a file, it would be really useful to be able to see which effects in particular are bloating the file. For example - I had a file with a load of boxes with a glow effect applied to them. I thought I had undone all of this but the size of the file was still over 40mb. I had to dig through all the boxes again in the appearence panel to see that there were two instances of a rasterize effect that i'd missed. when i deleted those the file size went down by over…
2 votes -
Keep Size of the texture applied in 3D
Could it be possible to keep the scale of a material when editing a 3D object
I've notticed that the sacle of a substance material (using 2D textures) may change when you edit the object...
Ideally, the best would also to apply this material at the same scale as defined in the Substance material as it is possible to define it.
Thanks2 votes -
Labels on cylinders scaling fails
When Labels on cylinders are scaled beyond a certain size (relative to object size?), their distortion is wrong
See attached file and video. The original size of that label is smaller, I have scaled it on the object and it just gets dirtorted at the far edges as soon as it gets too large.
2 votes -
3D rendering issues with labels
When applying a label to a cylinder, the rendering is not clean. There are artifacts generated in the nothingness. See the artifacts in the attached file. This also doesn't get soled when rotating the object.
2 votes
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