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AdminEgor Chistyakov (Admin, Adobe Illustrator)

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  1. 3 votes

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    AdminEgor Chistyakov (Admin, Adobe Illustrator) supported this idea  · 
  2. 1 vote

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    AdminEgor Chistyakov (Admin, Adobe Illustrator) commented  · 

    Kira, toggling Overprint Preview basically disables GPU. I assume View > Preview on CPU does the same, right?

    To help the team to investigate this, can you share the test file and your exact specs (OS version, GPU model, its driver’s version), along with the screenshots, to sharewithai@adobe.com? Please also mentions the link to this report for tracking purposes (https://illustrator.uservoice.com/forums/601447/suggestions/46559017)

  3. 2 votes

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    AdminEgor Chistyakov (Admin, Adobe Illustrator) commented  · 

    Lorenzo, most probably you disabled the bounding box, accidentally, with a Cmd+Shift+B hotkey. Please try to press it again, or toggle it back via the menu — View > Show Bounding Box (somewhere in the middle).
    This is a very common problem! Reply back if it works — or doesn’t.

  4. 2 votes

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    AdminEgor Chistyakov (Admin, Adobe Illustrator) commented  · 

    If possible — please try to remember as much details about the context of the crash: what were you trying to join, how complex were the appearances for these paths, were they on a same layer or not, etc. — anything to help to reproduce it as close to your case as possible.

    Also — did you send the crash report, or you didn’t get the crash reporter dialog?

  5. 2 votes

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    AdminEgor Chistyakov (Admin, Adobe Illustrator) commented  · 

    When I try to generate an SVG from the original file, using the Save As dialog, default settings, and pressing the 'SVG Code...' button — Ai crashes.

    If I save the SVG instead — I get an SVG with a link to the pattern image, as well as the image file in the same folder.

    The buffer contents, pasted into a text editor (the 'Include SVG code' option in Preferences is enabled), results the code without the pattern included.

    So I confirm this.

    AdminEgor Chistyakov (Admin, Adobe Illustrator) supported this idea  · 
  6. 1 vote

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    AdminEgor Chistyakov (Admin, Adobe Illustrator) commented  · 

    William, can you please share the test file here (remove everything but the blend and the spline in it)?

  7. 1 vote

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    AdminEgor Chistyakov (Admin, Adobe Illustrator) commented  · 

    Robin, this is a known problem, and it’s a GPU rendering bug. To render art faster, GPUs 'cut corners' in their calculations, and this can lead to artifacts like this. The line actually is fine, it’s just a visual error. If you switch to CPU more, you’ll see the width is actually uniform.

    However, it is still a bug, and should be addressed.
    Please provide the exact specs of your Windows 10 machine: OS version, Ai version, GPU model and its driver’s version. If you are allowed — share the test file with this particular piece you are having troubles with, so that the team can try to reproduce it on their side.

  8. 5 votes

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    AdminEgor Chistyakov (Admin, Adobe Illustrator) supported this idea  · 
  9. 9 votes

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    AdminEgor Chistyakov (Admin, Adobe Illustrator) supported this idea  · 
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    AdminEgor Chistyakov (Admin, Adobe Illustrator) commented  · 

    Mark, have you found that you can assign a hotkey to Isolate Selection command instead of double-clicking? Keyboard Shortcuts > Menu Commands > Other Object > Isolate Selected Object.
    I use Ctrl+> (makes sense for me).
    Unfortunately there is no way yet to assign a hotkey to return one level up (only small arrow to click) — but you can vote for it here: https://illustrator.uservoice.com/forums/333657-illustrator-feature-requests/suggestions/32403778-make-a-hotkey-to-go-one-level-up-in-isolation-mode

    And if you direct-select an object inside a group, the hotkey brings you to the very bottom of the structure, which is handy.

  10. 5 votes

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    AdminEgor Chistyakov (Admin, Adobe Illustrator) supported this idea  · 
  11. 11 votes

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    AdminEgor Chistyakov (Admin, Adobe Illustrator) shared this idea  · 
  12. 7 votes

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  13. 53 votes

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    AdminEgor Chistyakov (Admin, Adobe Illustrator) commented  · 

    I like the approach Sergey Osokin uses in his BatchRenamer script:
    https://github.com/creold/illustrator-scripts/blob/master/md/Artboard.md#batchrenamer
    (watch the video)
    It allows to use a variety of placeholders in both prefix and suffix fields.
    It does not have an ability to use the actual artboard numbers, but since they are always consecutive anyways (except for the dreaded bug with extra/missing numbers! https://illustrator.uservoice.com/forums/601447-illustrator-desktop-bugs/suggestions/39220252-artboards-with-the-same-number) — one can choose an ascending or a descending order to number them.
    As I see it, it covers all cases I might need for exporting assets/artboards.
    Perhaps using coded placeholders might seem a bit technically, and one can prefer having dropdowns instead, — it’s OK. But since placeholders are common within a variety of renamer tools we have to use to workaround this problem, I assume it’s a level we can handle.
    I’d like to know what others think of it.
    Dropdowns or annotated placeholders?

    AdminEgor Chistyakov (Admin, Adobe Illustrator) supported this idea  · 
  14. 1 vote

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    AdminEgor Chistyakov (Admin, Adobe Illustrator) commented  · 

    Ico, does it get rendered fine, if you toggle the Preview mode from GPU to CPU?
    Is this a linked/embedded raster image, or a vector art?
    Does pasting it i another document help?

  15. 3 votes

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    AdminEgor Chistyakov (Admin, Adobe Illustrator) commented  · 

    Richard, at the moment — I believe there is now way to force Illustrator to use the other interpolation method for cropping embedded images.

    But you can do this in Photoshop, using these exact controls you show in your screenshot. The problem with this particular TIFF is that it uses the Indexed Color mode, and thus can’t really interpolate patches. If you go to Image > Mode > Grayscale (or RGB), using Bilinear will give you smooth enough rotation, without lying much about original spots.

    An image with non-indexed palette still won’t work properly with Crop in Ai, but yes, making the rotation in Photoshop before cropping is a workaround.

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    AdminEgor Chistyakov (Admin, Adobe Illustrator) commented  · 

    Bilinear is surely fine. In fact, I use it more often than others for my own purposes in Photoshop.
    I wonder what is being used now...

    And yeah, I think the native Crop is just not the best tool for the task at the moment :(

    Anyway, you just can’t crop a rotated image to an orthogonal frame without any recalculation made.
    Rasterino’s Crop Image tool does not recalculate, but I wish it was able to crop to clipping mask automatically.

    AdminEgor Chistyakov (Admin, Adobe Illustrator) supported this idea  · 
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    AdminEgor Chistyakov (Admin, Adobe Illustrator) commented  · 

    Thanks, Richards, I can see what the problem is now and can confirm it. Illustrator allows to crop rotated images with the orthogonal frame, and uses the most crude interpolation method out there to calculate final pixels. It gets even more obvious if you rotate the image further.
    Definitely needs to be revised! Thanks for reporting it.
    Which solution would you prefer in this case?
    1. To use a different interpolation method, like Bicubic (or other method Photoshop offers)
    2. To use the rotated frame instead (something like the commercial Rasterino plugins does)
    3. Another one — please specify then

  16. 9 votes

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  17. 8 votes

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  18. 17 votes

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  19. 21 votes

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    AdminEgor Chistyakov (Admin, Adobe Illustrator) supported this idea  · 
  20. 13 votes

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    AdminEgor Chistyakov (Admin, Adobe Illustrator) commented  · 

    Well, Rich Tool Tips is a thing one can disable in General > Show Rich Tool Tips. And the notion that being pro is enough to be able to find and disable it a valid one, I think...
    ...tours though!

    AdminEgor Chistyakov (Admin, Adobe Illustrator) supported this idea  · 

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