Margaret Trauth
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27 votes
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Margaret Trauth
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Margaret Trauth
commented
When building complex appearances you get to a point where you look at a Graphic Style you made a while back and go "what are all these different fills and strokes for" and the only way to figure this out is to make a shape with one and start turning stuff on and off to see what it does.
I propose letting us name stuff in there. Compare the first and second screenshots; it's immediately obvious what each fill or stroke contributes to the final rendering in the first one because there's names for everything. It's like the difference between a ton of variables and routines with names like "a417" or "fv89()" and names like "currentSelection" or "renderWithOutlines()".
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4 votes
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Margaret Trauth
commented
Still here. Feels like it's been here for much longer really. Every time I copy some Graphic Styles from one file to another I tend to get this and I have to click 'ok' again and again because the 'apply to all' checkbox is completely ignored, and I ask myself why the **** I keep paying for this program if y'all can't even fix annoying little bugs like this after multiple years.
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5 votes
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Margaret Trauth
commented
yes please, I'm doing a design right now with just enough type squeezed into weird-shaped spaces to create a bunch of single-word last lines and manually replacing a bunch of spaces with non-breaking spaces to fix this is so annoying.
"last line must be X letters or longer" would be so useful too, actually doing this replacement reveals that the visual balance is more about a minimum number of *characters* rather than words. Minimum percentage width of the text box for the last line might be useful too?
Margaret Trauth
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8 votes
Margaret Trauth
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Margaret Trauth
commented
Oh *that's* what else it controls. I've been wondering ever since I realized that I almost *always* start a Puppet Warp by turning off its suggested pins, and found the switch to make it stop wasting my time with that.
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2 votes
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60 votes
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Margaret Trauth
commented
Astute just added a control for this in their DirectPrefs panel and it makes Isolation Mode actually usable for me. Turns out I like the outside art dimmed to about 80% opacity so there's *some* indication.
Supposedly there might even be hooks inside of Illustrator for setting an arbitrary *color* to the isolation mode and that would be kinda fabulous, maybe the drawing I'm working on today really works best with a blue tint to isolation mode, maybe tomorrow yellow's best...
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Margaret Trauth
commented
Yeah this would be nice. It's one of the reasons I avoid Isolation as much as possible.
I'm here because of discussion of someone wondering if it would be possible to make isolation be *completely* opaque and I feel like this is something I might want to be able to alter casually. Just stick a little eye with an opacity slider popup in the upper left corner that goes from 0-100%. Something like this deliberately crude mockup I just drew:
Margaret Trauth
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82 votes
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Margaret Trauth
commented
god yes
With a search bar at the top so I can just type part of the name I halfway remember for a script, "stack" should bring up "distribute stacked objects.jsx".
Currently I'm using an Alfred workflow to let me do this by double-tapping control and typing some stuff but it can be a little glitchy, sometimes it returns nothing.
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21 votes
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Margaret Trauth
commented
You've probably figured this out in the four years since posting this but command-space has been a quick toggle for zoom since I started using Illustrator back in 2000. Probably longer. Shift-space is rotate canvas.
That said yeah this would probably be useful for a bunch of tools!
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4 votes
Margaret Trauth
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3 votes
The team says it’s fixed in Prerelease build 29.6.191.
The fix is now scheduled to be pushed into the upcoming general release.
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Margaret Trauth
commented
aww yeah, I'll be hitting that update when it happens then! I'm still hitting this one on a regular basis. Thanks for the heads up!
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Margaret Trauth
commented
29.3 still does not fix this.
I'm still on 27.8.1 at the moment because even though I know what causes this I still do not want to deal with being annoyed every time I try to use the pen tool to draw a path with an effect that triggers this. Turning "new art has basic appearance" back on before drawing a potentially offending path would *technically* work around this but, just, no, I've had "new art has basic appearance" off for something like twenty years at this point, please fix this bug.
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Margaret Trauth
commented
Oh hey a new version. Is this bug fixed in 29.2.1? No it is not. Back to 27.8.1 for me!
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Margaret Trauth
commented
Awrite, I just installed 2025 (29.1, an update from the 29.0.1 I originally reported this on) and noted the following:
* deleting this path on my original file did indeed fix this, both errors are gone
* drawing a new single-point path with this appearance instantly causes the [IABD] and appearance processing errors, whether I'm in outline or cpu preview
* this behavior exists in the gpu renderer tooaaaand
* your stripped-down file still generates both the [IABD] and appearance processing errors in 2025
That's one more drink I owe you if we ever end up in the same place at a convention, I guess :)
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Margaret Trauth
commented
Oh wow, thanks for doing the digging on isolating this one, Egor! I will try to make some time to reinstall 2025 and see if I'm still getting the [IABD] error. It definitely makes a *ton* of sense for it to be a weird edge case with effects this update touched.
(Here's a Reddit post from someone who's getting similar behavior except their first error is [!out] instead of [IABD], followed by the "error during processing appearance of an object": https://www.reddit.com/r/AdobeIllustrator/comments/1ha2ol9/anyone_ever_had_this_pop_up/)
....really I would kinda love it if there was a "show me the offending object" button on the "error processing appearance" requestor next to the "ok" button., I should make that feature request if it doesn't already exist.
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2 votes
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78 votes
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Margaret Trauth
commented
Yeah this would be nice.
I mostly work with lots of named graphic styles so a thing I do a lot is alt-click on a style, which adds all the appearance attributes to the bottom of the current stack, then spend a few minutes figuring out *which* attributes I actually want from the fifteen strokes/fills I just added, and deleting the rest. Being able to pick just one or two would be super great.
Margaret Trauth
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3 votes
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Margaret Trauth
commented
I suspect this may be one of the preferences that's only saved on a clean exit - if you are the kind of person like me who always has Illu open unless it's just crashed or you're manually quitting it to update it or some plugins, then try setting this, then immediately quitting.
I just checked and mine was still saving data recovery into a much older folder too; I changed it to the latest version, then manually quit, and it's still claiming to save to the newest directory. Guess I better add another thing to the list of "stuff to do in a major version update" that I keep next to the program.
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26 votes
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Margaret Trauth
commented
Yes please.
Margaret Trauth
supported this idea
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Pathfinder modes / effects / command to work with open paths...
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Screenshot 2024-12-06 at 3.15.27 PM.png 70 KB -
Screenshot 2020-06-09 at 11.48.11.png 317 KB -
Screenshot 2020-06-09 at 11.53.58.png 648 KB -
Screenshot 2020-06-09 at 11.52.15.png 369 KB -
Screenshot 2020-06-09 at 11.46.50.png 451 KB -
Result.PNG 18 KB -
Cut lines.PNG 7 KB -
Screen_Shot_04-19-18_at_10.08_AM.PNG 30 KB
36 votesAn error occurred while saving the comment
Margaret Trauth
commented
@Sergey yeah that's pretty much exactly what I want, except as a live effect so I can apply it to a bunch of paths automatically:
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Margaret Trauth
commented
Sometimes you just want to do a boolean operation that results in an open path, and you want to embed it in a complex appearance stack.
This could be an entirely new entry in Effect > Pathfinder, or it could be a switch added to existing pathfinder effects.
Margaret Trauth
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4 votes
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22 votes
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Margaret Trauth
commented
Yes please.
This should search all menu items and all tools, regardless of origin.
Native tool? It's in there.
Plugin tool? It's in there.
Native menu item? Plugin menu item? It's in there.
Stuff you've installed in the Scripts menu? It's in there.
My toolbar is overflowing. What was that plugin tool that does exactly what I need? I think its name had 'collide' in it? Oh hey yes I have a couple menu items with that word in it and a tool called 'colliderscribe' and it looks like I assigned a shortcut of shift-t to it for some reason and this is what its icon is in the toolbar and if I select it in the results list and hit return it's now the active tool.
Margaret Trauth
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3 votes
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2 votes
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14 votes
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Margaret Trauth
commented
This one's still hilariously annoying and still there in 29.3.
The only reason I'm not regularly swearing at this is because I went into Keyboard Shortcuts and removed the shortcut for the Perspective tool so I would never invoke the **** thing again. I've been using this program as my main art tool for *twenty five years* and turning this stupid widget off was a giant pain ********** for multiple years until I finally nuked the shortcut.
Margaret Trauth
supported this idea
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ooh thanks for merging my duplicate request as a comment here, I didn't find this one when I made my post yesterday :)