Illustrator (Desktop) Feature Requests
When entering a new feature request, please provide:
- Description
- Why is this valuable to you?
- or
No existing idea results
- ~ No ideas found ~
4656 results found
-
Centralized Notification History
Currently, Notifications are eliminated when cleared. This is a problem if you accidentally clear a notification that you want to read later. Often a Notification can be a reference for something that you forgot that hasn't been documented yet.
Please resolve this issue by making Notifications like e-mail, where you have read notifications and unread notifications. This allows us to manually delete notifications at our convenience, but refer back to them when needed.
Either that or allow us to bookmark notifications for later use. This would require an entire Bookmarking system and seems a little much when you already have the tried and tested email model to use for read or skipped notifications.
Currently, Notifications are eliminated when cleared. This is a problem if you accidentally clear a notification that you want to read later. Often a Notification can be a reference for something that you forgot that hasn't been documented yet.
Please resolve this issue by making Notifications like e-mail, where you have read notifications and unread notifications. This allows us to manually delete notifications at our convenience, but refer back to them when needed.
Either that or allow us to bookmark notifications for later use. This would require an entire Bookmarking system and seems a little much when you already have…
2 votes -
Trim View Hot Key
Add hot key feature for Trim View in Illustrator. Have it function like when you hit "W" in InDesign.
2 votes -
Add ability to sort or reorder Objects on Path
Love the align to path tool. It has made things so much easier.
One suggestion, however, would be to rearrange the order of elements you aligned. Ideally, you would allow us to sort elements and give certain properties like HUE, Transparency, Size, Rotation, and then we could easily make things like fading shapes to signify movement or just by size where the bigger things were aligned at the end.
You could even make a series of tools like the Symbol Sprayer tools that let you manipulate the pieces on the path by spreading in areas and shrinking areas. Resizing or orienting individual shapes.
Also, when expanding the Align to Path objects, don't expand symbols. (I'll add another ticket for that)
Love the align to path tool. It has made things so much easier.
One suggestion, however, would be to rearrange the order of elements you aligned. Ideally, you would allow us to sort elements and give certain properties like HUE, Transparency, Size, Rotation, and then we could easily make things like fading shapes to signify movement or just by size where the bigger things were aligned at the end.
You could even make a series of tools like the Symbol Sprayer tools that let you manipulate the pieces on the path by spreading in areas and shrinking areas. Resizing or…
2 votes -
X e Y muito proximo de L e A
as lacunas dos controladores de posição ficam muito proximos dos controladores de dimensão e por diversas vezes isso confunde o uso.
2 votes -
Make Split into Grid to create warped grids based on shape if needed
Split to Grid should learn how to split into more than just squares. Look at your Mesh tool, it obviously knows how to split different shapes, just move that code to the split tool would make it about 329983% more useful.
2 votes -
Feature Request: Manual Adjustment for Pattern Brush Guide Path
I am a batik illustrator from Indonesia who uses Adobe Illustrator daily for creating intricate and detailed designs. Pattern Brush is one of the key features I rely on to develop seamless and repetitive motifs.
However, I have encountered a significant limitation: when creating a Pattern Brush, Illustrator automatically places the guide path (the green line) exactly at the vertical center of the artwork’s bounding box, without offering any option to reposition it manually.
This becomes a challenge when creating traditional batik designs, where the repeated elements need to follow a specific base line or custom flow rather than being centered. In many cases, the pattern must align to the bottom or other precise points, not the center, to maintain visual consistency and technical accuracy.
Therefore, I would like to suggest that Illustrator include a feature that allows users to manually set or adjust the position of the guide path within the Pattern Brush. This could be done either through a simple control (such as choosing Top / Center / Bottom) or by allowing users to define a custom guide path manually.
Having this control would greatly improve flexibility, especially for artists, textile designers, and pattern creators who require exact positioning of repeated elements. It would enhance the precision and open new creative possibilities for Illustrator users around the world.
Thank you very much for considering this improvement.
I am a batik illustrator from Indonesia who uses Adobe Illustrator daily for creating intricate and detailed designs. Pattern Brush is one of the key features I rely on to develop seamless and repetitive motifs.
However, I have encountered a significant limitation: when creating a Pattern Brush, Illustrator automatically places the guide path (the green line) exactly at the vertical center of the artwork’s bounding box, without offering any option to reposition it manually.
This becomes a challenge when creating traditional batik designs, where the repeated elements need to follow a specific base line or custom flow rather than being…
2 votes -
Add an option to open the folder with exported images that stays for some time on scree
I think it would be great if we could see a "View on Computer" or "Go to Folder" option on the screen, floating in the middle of nearly 5-7 seconds. So if we have to use it immediately we can go there with no effort... I'm writing it for Asset Export but I think this feature should be it for any save and export option on every Adobe software.
2 votes -
Dedicated Persian Language Engine for Illustrator
Persian-speaking users form a large and growing part of Illustrator’s user base. However, Persian text support still relies on the Arabic engine, which leads to issues in text rendering, alignment, and typography.
Persian has unique typographic rules that differ from Arabic, and a dedicated engine is essential for proper layout and display.
We request the development of a Persian-specific text engine to improve support and usability for millions of Persian-language users. I’m happy to provide examples if needed.
Thank you!2 votes -
Artboard Properties as Menu Commands
Add "Maintain Width and Height Proportions" to Menu Commands so that it can be assigned a shortcut. Other artboard features like "Move artwork with Artboard" and "Scale artwork with Artboard" would also benefit from this, I lose a lot of time checking and unchecking these boxes.
2 votes -
Font Family field (and others) in Character panel (and others) doesn’t get resized
If we dock Character panel together with a panel that can be resized (like Layers), we get the ability to resize both.
Sound useful if you need to long font names... but this is the filed that doesn’t get resized.I don’t really object against the layout of the panel (although it’d benefit from getting reshuffled, adaptive layouts is not a new thing in UI), but perhaps Ai should resize fields at least?
2 votes -
Zoom on text in panels and dialogs, for better accessibility
Give us the ability to zoom in on text in all panels and dialogs. People have dyslexia, meres-irhlen syndrome and even just bad eyesight. Nobody wants to have their face two inches away from their screen just so they can see what they’re reading. This would have the added benefit of making presentations in a classroom setting more easy and thus, would make more people interested in subscribing to the software.
I personally get my use of the Adobe suite through my university, however there are certainly hundreds of thousands of people who pay to use the software and this inaccessibility is unacceptable for those people.
As we know, Adobe market themselves as the premier in editing software - the best of the best. This is simply untrue. Illustrator is such a difficult program to access and this leads to more people being unable to use it.
Give us the ability to zoom in on text in all panels and dialogs. People have dyslexia, meres-irhlen syndrome and even just bad eyesight. Nobody wants to have their face two inches away from their screen just so they can see what they’re reading. This would have the added benefit of making presentations in a classroom setting more easy and thus, would make more people interested in subscribing to the software.
I personally get my use of the Adobe suite through my university, however there are certainly hundreds of thousands of people who pay to use the software and this…
2 votes -
Remember if Artboard or Asset Tab Last Used in Asset Export dialog
Please remember the last tab in the Asset Export window I was on. It defaults to Assets when I usually use Artboards due to the naming convention I build across artboards. GUI for it is still a bit rough and could use some enhancements. Thx
2 votes -
Add a way to add Asset Export button in the toolbar
Would like to see the Asset Export Icon live up top on the tool bar, or easily be added.
2 votes -
Allow to specify the bevel parameters for objects extruded with 3D & Materials Extrude & Bevel in absolute units instead of a relative value
The way that Illustrator adds the bevels is weird.
Height = 50%. 50% of what? If I'm working in inches and I have a 10" x 10" object that I've extruded 1", I should know that I want the bevel to be 0.125", adding ⅛" to my 1" height. Being able to put in 0.125" as my bevel height would make more sense.
If I have an object that I want to extrude 1", then it is really important that I know it is 1". However, if I extrude the object and then apply a bevel, Illustrator begins to add thickness to my object. There's no way to know how thick the object has now become. Instead of growing the bevel off of the object, Illustrator should dig into the object. If I have a 10"x10" object that I've extruded 1" and I apply a slight bevel, I'd expect to see the outer edge tapered away slightly, but the object remains 10"x10" and 1" thick. If I add a more aggressive bevel, all the same. The object should remain 10"x10" and 1" thick with a more dramatic tapered edge. This would only be achieved if Illustrator were cutting away the extrusion edge, rather than adding more on top of it.The way that Illustrator adds the bevels is weird.
Height = 50%. 50% of what? If I'm working in inches and I have a 10" x 10" object that I've extruded 1", I should know that I want the bevel to be 0.125", adding ⅛" to my 1" height. Being able to put in 0.125" as my bevel height would make more sense.
If I have an object that I want to extrude 1", then it is really important that I know it is 1". However, if I extrude the object and then apply a bevel, Illustrator begins to add…2 votes -
Type Automation/Modulation Tool
A automation/modulation tool allows type to be edited based off different parameters. (ex. typewriter function that allows more ink bleed onto random letters on a body of type). Similar to music production automation/modulation in that there would be values from 0-100 and then those settings could have a parameters (ex. setting the bounds of the automation from value of 80-100 and then having the ability to randomize that automation between those values). The highlighted text that needs automation/modulation would have a separate window with a linear grid to adjust each individual character and a drop down menu of what parameter is being affected. Then using a specific pen tool you would be able to draw in the value for each character or pick a value set and a percentage of how much modulation is wanted. Each character of text could then be adjusted for fine tuning. Example attached is from logic pro. The other example is a piece of text from a type writer to show the subtle differences of each character typed to give a body of work more of a human like touch. This could be streamlined for all adobe products with text
A automation/modulation tool allows type to be edited based off different parameters. (ex. typewriter function that allows more ink bleed onto random letters on a body of type). Similar to music production automation/modulation in that there would be values from 0-100 and then those settings could have a parameters (ex. setting the bounds of the automation from value of 80-100 and then having the ability to randomize that automation between those values). The highlighted text that needs automation/modulation would have a separate window with a linear grid to adjust each individual character and a drop down menu of what parameter…
2 votes -
Dimensions Tool 3 Improvements
1- Make dimensions styles saved with your artworks. So when you open different artworks at different scales, it remembers "by default" just like color mode or artwork size.
2- Have dimensions presents to be saveable and loadable.
2- When you update dimensions styles, have a button "update artwork" that will automatically update, if we choose so, existing dimensions placed in the artwork. Therefor we don't need to re-trace everything.
2 votes -
Able to specify triangle inner angles
Would it be possible to have an 'advanced' triangle dialogue box where you can specify the angles?. I often need to use this for creating conical cutter guides – I know I can use the rotate tool and use strokes, but feels like it could be much easier as it's very long-winded.
2 votes -
Gradient Tools Lack Customizability
For a $20/month program, it's really frustrating that I've tested it's limited capabilities multiple times.
1. Radial gradient: Should have the option to be deformed to shape. For instance, if I wanted a butterfly shaped radial gradient, the radial gradient should be able to act more like a proportional subdivision. Otherwise, the closes thing there is to what I'm looking for is the Gradient mesh because..Gradient Mesh: The Gradient Mesh has a severe lack of customizability. Everytime I use that tool for any complex shape, I always get a jumbled mess of lines and subdivisions that are overlapping and completely chaotic. We should have the option to adjust the anchor points of the mesh, but that's impossible without warping the vector shape. The tool is a nightmare to work with and practically impossible to get the results I'm looking for. You should have the option to start with a simple perpendicular grid and freely adjust the curves and anchor points without altering the vector shape. If you're not going to allow for this simple capability then don't bother having the gradient mesh at all.
Free form gradient: The other alternative to a gradient mesh would be free form gradient. While this tool is definitely a lot better and more customizable than the gradient mesh, it's not without it's frustrating parts For one, it only ever allows you to draw curves. You can't do straight lines. between 3 points on the same line and there doesn't appear to be a hot key to allow for that capability. And simply using dots without lines turns the dots into radial gradients instead of a linear gradient when the points are connected by lines and you don't get the same effect. The tool is also incredibly tedious to use. Anytime I accidentally click a hotkey like Ctrl I for eyedropper it kicks me out of the tool, or I'll accidentally click an extra gradient dot instead of clicking on one that was already placed.
Linear Gradients: This tool is great, but just like with what I talked about in regards to a radial gradient tool, this tool has it's frustrating limits. For one, the gradient it produces is not at all constrained by the bounding box of the vector and it's impossible to accurately reflect the gradient of a shape with this tool. There should be an option to have the linear gradient warped to accurately reflect the shape. For instance, if I have a trapezoid with a base that is much larger than the top, I want the proportions of the gradient to be proportionate the length of the top side and the bottom side, that way it actually reflects how lighting on that object should be.
Multiple Linear functions: Still in regards to the linear tool, I really wish there was the ability to have multiple linear gradients affecting the same vector shape. This would be useful in examples like buildings. Imagine you're looking down the road through a city. Buildings farther from your view are going to appear brighter or darker than the buildings closer to your vision. (That would be one gradient). But than the tops of the buildings are also, more than likely, going to appear brighter than the bottom of the buildings because it's closer to the sky. In cases like these, it is extremely practical to have linear gradients overlapping.
Another thing in regards to linear tools is the ability to transfer the same gradient to other objects. For example, to keep with the building example, the sun is setting on the horizon of the city and you see the reflections of the sun's light on the windows. The windows closer to the sun will have a brighter reflection than the windows closer to your view. But because all the windows are parallel to each other and are effected by the sun's reflections the same way, you should be able to draw a linear gradient from Point A to Point B and transfer those exact enpoints and slider coordinates to all the windows. I've been able to use the eyedropper tool to copy the colors in the gradient, but most of the time the length and location of the gradient line tool resets and I would have to manually manipulate the gradient lines to match for every single window and that's just plain time consuming and tedious not to mention it would not be a perfect continuity when it comes to accurately reflecting the window reflections.
When it comes to these additional features, I'm not asking you to completely get rid of the features that already exist as those are still useful applications, but all I'm asking is for all these tools to be customizable and as integral as possible. These numerous incapabilities is frustrating and stunts my creative process enough that I wish I could get a job at Adobe just to have these features added.
Thank you!For a $20/month program, it's really frustrating that I've tested it's limited capabilities multiple times.
1. Radial gradient: Should have the option to be deformed to shape. For instance, if I wanted a butterfly shaped radial gradient, the radial gradient should be able to act more like a proportional subdivision. Otherwise, the closes thing there is to what I'm looking for is the Gradient mesh because..Gradient Mesh: The Gradient Mesh has a severe lack of customizability. Everytime I use that tool for any complex shape, I always get a jumbled mess of lines and subdivisions that are overlapping and…
2 votes -
Double-click with Direct Selection to enter Isolation mode.
You can only enter Isolation mode by double-clicking with the Selection tool. Why doesn't the Direct Selection tool work for this? Or the Group Selection tool, for that matter? Was there ever even an explicit design decision made that only the Selection tool should be able to do this?
I do the vast majority of my selecting with the Direct Selection tool, and about 50% of the time when I want to isolate something I just try double-clicking on it with the arrow-shaped tool I'm currently using, and grumble because it doesn't work, and hit the hotkey for the unloved Selection tool and double-click and do whatever I wanted to do.
You can only enter Isolation mode by double-clicking with the Selection tool. Why doesn't the Direct Selection tool work for this? Or the Group Selection tool, for that matter? Was there ever even an explicit design decision made that only the Selection tool should be able to do this?
I do the vast majority of my selecting with the Direct Selection tool, and about 50% of the time when I want to isolate something I just try double-clicking on it with the arrow-shaped tool I'm currently using, and grumble because it doesn't work, and hit the hotkey for the unloved…
2 votes -
Allow more modeling options for 3D extrusions
Give us more extrusion options. It's crazy that you can make a cylinder, but no possible way to make cuts through. I have attached examples to where I made the type of structure I'd need in Blender. In AI you can create a cylinder but no way to make holes through the structure. You can do this with an extruded rectangle but not cylindrical objects.
2 votes
- Don't see your idea?