Illustrator (Desktop) Feature Requests
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- Description
- Why is this valuable to you?
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4722 results found
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We want you to make file size light even if we save by "Create PDF compatible file".
Selecting “Create PDF compatible file” saves the file size. We want you to be able to choose a resolution such as "350dpi" or "72dpi", and you can see the preview and reduce the file size.
4 votes -
Image Trace options
I’ve been an Adobe user for over 20 years. I used to love using Streamline to convert raster to vector and then make adjustments to the levels before going to the direct select tool for further adjustments. I suggest adding in the adjustment/level options to Image Trace as Streamline used to have rather than just default vectorizing of images. Please do this. I’ve been meaning to suggest this for years. Thanks!
4 votes -
"EmojiOne Color" font in AI CC 2019
"EmojiOne Color" is a "color-only" font in AI CC 2019. Although it has "fallback" B&W characters that work fine in earlier versions of Illustrator the font CANNOT be change to B&W in AI CC 2019. This is a HUGE flaw in the font and should be made to work in either color or black and white mode.
4 votes -
Auto live paint
I very often colour linework using live paint. This is a great tool but if I could automatically colour every shape it would save a lot of time. At the moment I have to manually click every area I want to fill. Could this be done with one click? Many thanks.
4 votesYes, there is a way to fill many areas at once.
A double-click on a fill (or a stroke) should apply the currently chosen color to all sections that has this color (unless these are not separated with strokes).
A triple-click will change the color of all sections of the same color, no matter if these are separated or not.
Same applies to Live Paint Selection Tool.
You can read more about these methods here
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Install brushes to Illustrator
Install custom brushes to Illustrator
With photoshop, you can install custom brushes. With Illustrator, you have to make any custom brush yourself which can be tedious and very difficult.4 votesIllustrator for desktop allows to save and import brushes with an ease.
To save brushes, just save a document with your brushes as an .ai file. You don’t have to have them on canvas for this, just in Brushes panel.
To load brushes, click the Brush Libraries Menu button in the bottom left corner of the Brushes panel (looks like a bookshelf). Choose Other Library, locate the brush library .ai file.
If you want to create, save and import brushes in Illustrator for iPad — you have to vote for this feature here: https://illustrator.uservoice.com/forums/931888-illustrator-ipad-feature-requests/suggestions/41682511-import-or-create-brushes
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Remove the default 72 PPI resolution
There is NO device on Earth (except in museums) that have 72 PPI screen.
However, EVERY new screen-intended document created today in Illustrator and Photoshop STILL made with only 72 PPI by default.With this laughable resolution, all raster effects are rendered, looking just bad on any screen.
Since 72 PPI is the actual World Standard, it confuses many Adobe users and it has to be changed for good.
Today's computer screens have at the very least 120 PPI, but the phones for which many projects are created have a way higher pixel density of 450 PPI and more. The 72 thing is irrelevant for years.
This is really embarrassing to see beautiful clean vector artwork being rasterized with such low a resolution, and this is annoying to change it manually for each and every screen document.
Please, correct this, pick an appropriate contemporary default, make it the New World Standard.
Thank you
There is NO device on Earth (except in museums) that have 72 PPI screen.
However, EVERY new screen-intended document created today in Illustrator and Photoshop STILL made with only 72 PPI by default.With this laughable resolution, all raster effects are rendered, looking just bad on any screen.
Since 72 PPI is the actual World Standard, it confuses many Adobe users and it has to be changed for good.
Today's computer screens have at the very least 120 PPI, but the phones for which many projects are created have a way higher pixel density of 450 PPI and more. The…
4 votes -
Best feature proper text completed circle rounded as Macromedia Freehand MX
Text completed circle rounded as Macromedia Freehand MX
Type toolbar insert fonts small, medium, large, huge4 votes -
Please make my «Align To:» choice recordable in actions. («Align to:» in the Align palette)
I would like to be able to record my align to-choice in actions.
Action 1: Align to center (Artboard)
Action 2: Align to center (Key Object)4 votes -
Blob brush ability to do a size smaller than 1 pt and make it more interactive
I often need a blob that is smaller than 1 point. The ability to go smaller would be wonderful!
I use it a lot to "paint" wispy calligraphic lines.
I often use the brush with equal width and height because any other setting slows me down as I change the angle I "paint in". If there was a way to interact without going back to the dialogue box it would be more efficient. It is slow and "clunky" otherwise.
4 votes -
Snap document window to artboard size
In Photoshop, when you have a document open you can drag the window bigger/smaller, revealing the 'canvas' around your document.
If you then use 'CMD -' or 'CMD +' to zoom in or out of the document, the actual document window snaps back to the size of your PSD.
Illustrator acts differently - if you zoom in or out, the document window itself remains the same size - you just see more of less of the document's canvas around your artboard. It's a pain, as if you have several documents open that you want to be able to see at the same time, you have to individually re-size the document windows of each so they fit on screen at once.
I can select 'View > Fit artboard in window' (or CMD + 0) but that doesn't resize the window - it just resizes the artboard to fit... it still leaves the window as wide/tall as it was. I guess I want to do the opposite.
What I'm after is a way to 'fit' the document window to the size of the artboard.
In Photoshop, when you have a document open you can drag the window bigger/smaller, revealing the 'canvas' around your document.
If you then use 'CMD -' or 'CMD +' to zoom in or out of the document, the actual document window snaps back to the size of your PSD.
Illustrator acts differently - if you zoom in or out, the document window itself remains the same size - you just see more of less of the document's canvas around your artboard. It's a pain, as if you have several documents open that you want to be able to see at…
4 votes -
Allow to locally customize the assets from CC library within a document, similar to components in Figma
I'm working for a company who makes workwear and we're having an issue with the creative cloud library.
We've made al of these symbols in the creative cloud libraries, but we've seen that we can't manipulate these in 1 document.
For example, we're making a coat.
First we take the front out of the library, then the sleeves and a pocket.
We see that it is impossible to change these objects in this new document.
These drawings from the library are added in the document like pictures, that's why we can't colour them for example.
We obviously don't want to change the symbol in the library, because that would change all the files where it is in.Maybe it's interesting to add an option like this in Illustrator, there would be much more possibilities in the future.
I'm working for a company who makes workwear and we're having an issue with the creative cloud library.
We've made al of these symbols in the creative cloud libraries, but we've seen that we can't manipulate these in 1 document.
For example, we're making a coat.
First we take the front out of the library, then the sleeves and a pocket.
We see that it is impossible to change these objects in this new document.
These drawings from the library are added in the document like pictures, that's why we can't colour them for example.
We obviously don't want to…4 votes -
Scale and Reflect using selected reference point
Add the ability to scale and reflect objects using the reference point specified in the Control / Transform panel
4 votes -
Shortcut for the SMOOTH tool please.
N brings the pencil... I need something for the SMOOTH tool.
4 votesYou can assign your own hotkeys to different tools with Edit > Keyboard Shortcuts dialog.
Also, you can pick Pencil, hit Enter )or double-click the tool’s button) to open the Pencil Tool Options dialog and check 'Alt key toggles to Smooth Tool' — this will allow to quickly temporarily access Smooth on the go while you are working with Pencil.
Same applies to the Brush and Blob Brush stools by default.
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Clean gradient distribution between spot and CMYK colors
Allow clean gradients between spot and CMYK colours. For the moment, it looks greyish between the 2 selected colours.
4 votes -
Optimization of Vector Assets in CC Libraries
When you're dragging an Illustrator asset in a CC Library, the asset is placed in a default New Document Profile which come with Default document Libraries such as Swatches, Symbols, Graphic Styles and Brushes.
In my screenshot example the file size of simple shapes is 355 ko in place of 74 ko without these unused assets.
It will be great to base the CC Libraries Vector Assets creation on an "empty of default assets" Document Profiles (RVG, CMYK…).
Thanks for the great work the Team is doing!
4 votes -
Adobe Illustrator Scripting VERY slow - C#
Adobe Illustrator Scripting VERY slow - C#
Hello,i'm developting a small library to access PathObjects in Illustrator (works fine for CS2, CS5) - but i have massive performance problems with CC2019. I am using VS2017.
Code looks like:
Type AIType = Type.GetTypeFromProgID(AIAppName);
dynamic illuApp = Activator.CreateInstance(AIType);if (illuApp == null)
{
return;
}if (illuApp.Documents.Count < 1)
{
return;
}System.Array lll = illuApp.ActiveDocument.selection;
if (lll != null)
{
for (int i = 0; i < lll.Length; i++)
{
dynamic path = lll.GetValue(i);
if (path != null)
{
var lll2 = path.PathPoints;
Application.DoEvents();
int iSelCount = lll2.Count;
if (iSelCount >= 4)
{
string sss = path.typename;
float dH = (float)(path.Height / dScale);
float dW = (float)(path.Width / dScale);
float dL = (float)(path.Left / dScale);
float dT = (float)Math.Abs(path.Top / dScale);
dynamic obCol = path.FillColor;
sss = obCol.typename;
Color col = Color.Black;
if (sss.Contains("CMYK"))
{
var r = (int)(255 * (1 - obCol.Cyan / 100) * (1 - obCol.Black / 100));
var g = (int)(255 * (1 - obCol.Magenta / 100) * (1 - obCol.Black / 100));
var b = (int)(255 * (1 - obCol.Yellow / 100) * (1 - obCol.Black / 100));
col = Color.FromArgb(r, g, b);
}
else if (sss.Contains("RGB"))
{
int r = (int)(obCol.Red);
int g = (int)(obCol.Green);
int b = (int)(obCol.Blue);
col = Color.FromArgb(r, g, b);
}Data.Add(NewInfo (dL, dT, dW, dH, col); } } }}
Until CS5, processing 1000 selected rectangles need a couple of seconds, but on newer CC Versions it needs MINUTES.
I use exactly the same code - is there something i am missing?
Mainly accessing "path.PathPoints" (needs ~ 15 msec.) and "path.FillColor" (needs ~ 20 msec.) are time consuming.
Thanks in advance for any hint! I have the performance issues on Win 7 and on Win 10.
Leopold
Adobe Illustrator Scripting VERY slow - C#
Hello,i'm developting a small library to access PathObjects in Illustrator (works fine for CS2, CS5) - but i have massive performance problems with CC2019. I am using VS2017.
Code looks like:
Type AIType = Type.GetTypeFromProgID(AIAppName);
dynamic illuApp = Activator.CreateInstance(AIType);if (illuApp == null)
{
return;
}if (illuApp.Documents.Count < 1)
{
return;
}System.Array lll = illuApp.ActiveDocument.selection;
if (lll != null)
{
for (int i = 0; i < lll.Length; i++)
{
dynamic path = lll.GetValue(i);
if (path != null)
{
var lll2 = path.PathPoints;
Application.DoEvents();
int iSelCount = lll2.Count;
if (iSelCount…4 votes -
When I toggle panels by pressing tab, please do not move my view.
In Illustrator:
(Make sure to have some docked panels)
Press tab, have a look at your screen.
Press tab again, look at your screen again.
WHY DID IT MOVE? It's an expensive repaint, and costs performance on complex documents. Please don't do this :(4 votes -
Support for "9-slice scaling" in SVG
SVG export breaks "9-slice scaling". This is understandable, since SVG has no such concept built-in.
But SVG can do something like this. Or "4-slice scaling". See, for example:
https://w3.eleqtriq.com/2014/03/the-holy-grail-of-image-scaling/
I would like to see Illustrator's SVG export offer this feature, given that Illustrator does.
At the very least, if implementation wont happen, or is delayed, please mention that 9-slice scaling is not working in SVG export in the docs and (for bonus points) as a warning in the export dialog box (in cases where the document uses this feature).
4 votes -
Bug report form for illustrator should accept SVG attachments
It's very difficult to share SVG bugs with you guys if your bug report form wont accept SVG. Couldn't even 7s it.
I know this is not an Illustrator bug, but I have an illustrator bug which I can't report because your bug reporter is configured poorly. So that's why I am reporting it under this category. Please pass it on to the appropriate people on your web team.
4 votes -
Imported SVG path elements - always black fill
I am using the latest version of AI (early 2019).
I notice that SVG path elements often lose their fill color. (They are always black.)
Have not been able to pin down the exact circumstances where this fails, but I am attaching a bare bones file which exhibits the issue clearly.
This file displays perfectly in (e.g.) chrome. There's a red and a green filled path.
But when importing the SVG to AI, the 'red' path loses its fill and becomes black. The green fill is honored on input. I can't see any meaningful difference between the way the fill is described. The two paths are congruent.
Note: The file was originated in AI. The 'red' fill CSS rule was added manually in a text editor after export. I believe it is well-formed SVG code.
You can swap the class attributes between the two paths (in a text editor) and it will fail to import the fill for the other path.
If you change the classname from "aha_red" to "st1" (both in the style element and in the class attribute for the path) it works fine.
Can it be that AI is fussy about classnames 'not originated here'?
No problem with polygon, rect, circle etc. Only path elements!
And (BTW, GRR!) this webform wont accept SVG files. Had to rename it to .txt.
I am using the latest version of AI (early 2019).
I notice that SVG path elements often lose their fill color. (They are always black.)
Have not been able to pin down the exact circumstances where this fails, but I am attaching a bare bones file which exhibits the issue clearly.
This file displays perfectly in (e.g.) chrome. There's a red and a green filled path.
But when importing the SVG to AI, the 'red' path loses its fill and becomes black. The green fill is honored on input. I can't see any meaningful difference between the way the fill…
4 votes
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