AdminEgor Chistyakov
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1 vote
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1 vote
An error occurred while saving the comment Lauren, the shape of the brush tip when switching from a Brush to Blob Brush and vise versa should stay the same, this is an intentional behavior, as far as I know — they share the same brush tip. And to have the pressure sensitivity work, you should check if it is enabled for the tip.
Create a new brush first in the Brushes panel, because the one you get when pick the tool by default is not a real preset we can change. Click New ('plus') button t the bottom of the panel, choose 'Calligraphic Brush', make sure you have Size set to Pressure (and not Fixed) and the Variation set to something other than zero. A thumbnail above will show you the minimum tip’s size at the left, an average in the middle, and the maximum at the right.
Now switching to Blob Brush tool will use this tip, and not the 'Touch Calligraphic Brush' which seems to ignore pressure.
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7 votes
An error occurred while saving the comment Indeed. I think it should become nudged down.
AdminEgor Chistyakov
(Admin, Adobe Illustrator)
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2 votes
Please get in touch with us at any of the other support channels – https://helpx.adobe.com/support.html . Since this is not a generic issue that we can reproduce at our end, we will need someone to look into your machine to figure out what is going on here.
AdminEgor Chistyakov
(Admin, Adobe Illustrator)
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1 vote
An error occurred while saving the comment @say, Fill and Adjustments layers exist only in Photoshop. Illustrator does not have these.
These two apps may look similar, but they are actually offer different tools and features. -
1 vote
An error occurred while saving the comment Do you have Use Preview Bounds enabled in Preferences > General (an option in the right bottom corner)?
Does toggling it makes any difference? Please check and comment back. -
1 vote
An error occurred while saving the comment I wonder if it behaves any different with CPU mode enabled instead of GPU.
Plus perhaps it’s this art only? Can you reproduce it with anything else? -
2 votes
AdminEgor Chistyakov
(Admin, Adobe Illustrator)
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2 votes
AdminEgor Chistyakov
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3 votes
AdminEgor Chistyakov
(Admin, Adobe Illustrator)
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0 votes
An error occurred while saving the comment Adobe Animate is still a thing and this option still makes the difference there.
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1 vote
An error occurred while saving the comment If you ask me, native Eyedropper tool has way too many problems and unresolved issues to put one more function in it.
Immediately I have questions:
1. Why not give Image Trace to have it instead (with an ability to disable it)?
2. Why not give Image Trace to have it instead, but to average the regions with gradients instead, to help to exclude banding in cases when flat colors are preferred? -
2 votes
An error occurred while saving the comment Just in case — can you share the document and the full specs of your device with the team, in case the choose to investigate?
Please send a link to the doc and the specs to sahrewithai@adobe.com. Also put the link to this report in the body of the text, so they can track it — http://illustrator.uservoice.com/forums/931885/suggestions/48706661 -
6 votes
AdminEgor Chistyakov
(Admin, Adobe Illustrator)
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2 votes
An error occurred while saving the comment Daryl, you are quite correct!
I am rechecking it and the latest builds indeed do not behave like the team wanted...The timeline so far is like this.
28.4 an earlier
Export As SVG replaces both spaces and underscores with underscores
Save As SVG replaces spaces with underscores, and replaces underscores with _x5F_28.5
The team decides to unify the behaviors, as a part of the larger initiative to streamline SVG workflows.
Both Export As and Save As SVG ignore the difference between spaces and underscores. No _x5F_, only underscores for both.
The team receives numerous reports about broken workflows.28.6
The team decides to revert the decision.
It now SHOULD HAVE worked the same as with 28.4 and earlier, but in fact still replaces underscores with _x5F_The team is now aware and is going to review it.
Thank you so much for reporting this!An error occurred while saving the comment Daryl, IDs in SVGs must not contain any whitespace characters, so these get replaced with underscores when saving / exporting.
To distinguish these from real underscores, Illustrator uses their Unicode Hex Character Code — x5F.
In 28.5 the team changed ID naming schema for all SVG methods, received a lot of complains, and have to revert it back in 28.6 to the way it was before 28.5.
So now Export As method will use underscores for both spaces and underscores, but Save As method will replace underscores, just like before.
AdminEgor Chistyakov
(Admin, Adobe Illustrator)
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An error occurred while saving the comment Sure it could. All the bugs happen at some point :(
Can you please send this file over to sharewithai@adobe.com for the team to study?
Please also share the exact steps you took, the settings used, and the full specs of your OS in the email.An error occurred while saving the comment Daryl, what is the actual name of the layer in question?
Please also try to go to Preferences > Units and toggle 'Identify Objects By' from 'Object Name' to 'XML ID' — does this '_x5F_' then appear in the layer’s name? -
3 votes
The team expects it to be fixed with the latest Beta 28.8.0.19.
Please try to install it and see if it works as intended.
Please comments back either way.
An error occurred while saving the comment Does it help to change the color theme, I wonder?
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2 votes
An error occurred while saving the comment Juan, just to clarify — does the flickering stop if you toggle the rendering mode into CPU from GPU?
An error occurred while saving the comment Oh, Sonoma again :( ...can you please make a short video displaying the way it looks?
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28 votes
I am closing the ticket due to lack of response.
Please get in touch with us at sharewithai@adobe.com or any of the other support channels – helpx.adobe.com/support.html . Please give a reference to this post so that we can identify you.Thanks
Anish Kumar
Illustrator TeamAn error occurred while saving the comment Khoa, which method to export the SVG do you use? How many Decimals do you set when exporting? The default 2 can just be way too small for the precision you need. Please try to set it something larger, like 6, and compare results.
AdminEgor Chistyakov
(Admin, Adobe Illustrator)
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2 votes
An error occurred while saving the comment Arthur, then there are two ways:
1. Send it over to sharewithai@adobe.com (mention this report’s address then: http://illustrator.uservoice.com/forums/939477/suggestions/48630110)
2. Upload the video at some hosting service and share a linkAn error occurred while saving the comment Priyanka, I do not get a debug assertion failure with Beta 28.8.0.7, but surely I do get a self-collapsed double line still (that properly get all the corners rounded, which correctly produce a total mess) — please see the GIF attached.
As discussed in the linked UV entry, this behavior is not new, and this was how AI treated 3 pointed stars before star-as-a-live-shape and corner widgets — I can replicate it in Ai 10 the same way.
An error occurred while saving the comment Arthur, create a 'triangle' with Star tool creates a 'self-collapsed' star, a continuous path with 6 points. You can check yourself with Direct Selection tool.
To create a proper triangle, you should use Polygon tool instead.However, I agree this is not OK — please also upvote this entry, if you agree: Making a regular triangle with Star tool duplicates the path — http://illustrator.uservoice.com/forums/601447/suggestions/48207539
The Debug Assert is not great AT ALL. I will try to inform the team. Thanks!
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4 votes
An error occurred while saving the comment Kris, were you able to find and test the scripts I listed? With anyone it becomes much easier and almost no math is required to shepherd the scales.
I don’t offer these as final solutions, but sure they just work and will save you a t on of time — now, already.An error occurred while saving the comment I see, totally agree.
Links panel offers the information about scaling linked assets have, but no way to control it.
Rasterino handles only raster images :/But there are several free scripts that allow to control the scaling and the rotation for placed art:
1. WR-descaleimages by Wolfgang Reszel (just resets to 100%, and flips if you have Y-axis flipped)
2. ReTransN 4 by PICTRIX — can now hard to obtain, since the site is down
3. UnScale 5 by same PICTRIX
Once these are resized, one can use Transform each to choose a new scaling factor.An error occurred while saving the comment So you mean placing non-raster links then?
How would you make them placed at different scales then?
Do you refer to linked or embedded art?
I have two direction in mind when this can go, so I’d appreciate if you help me to understand it further.An error occurred while saving the comment Kris, totally agree. AI offers no native support for managing resolution of placed and embedded images.
I solved this problem for myself with Rasterino plugin from Astute Graphics — among other things, it allows to set a resolution for a selection of images, altering their scale on canvas form a chosen reference point. I ahve no idea how would I manage the problem without it. I also remember having a script, but can’t find it.
AdminEgor Chistyakov
(Admin, Adobe Illustrator)
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Do you get a crash reporter dialog when it fails? Do you send these to Adobe?
Have you tried to downgrade to a previous version or maybe try to use Ai Beta (you can install it from your CCD app)?
Can you please share your OS specs to complete the report?