AdminEgor Chistyakov (Admin, Adobe Illustrator)
My feedback
6083 results found
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415 votes
Hi,
Thanks for the information provided to the Illustrator team.
We are able to reproduce this issue at our end and the engineering team is currently isolating this issue further to get to the root cause.With Best Regards,
Illustrator TeamAn error occurred while saving the comment An error occurred while saving the comment Known bug. 99% fixed in latest 24.2.1 release. Please update and check if it works for you.
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2 votesAdminEgor Chistyakov (Admin, Adobe Illustrator) supported this idea ·
An error occurred while saving the comment This is really neat.
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2 votesAdminEgor Chistyakov (Admin, Adobe Illustrator) supported this idea ·
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3 votesAdminEgor Chistyakov (Admin, Adobe Illustrator) supported this idea ·
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3 votesAdminEgor Chistyakov (Admin, Adobe Illustrator) supported this idea ·
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34 votes
Yes, the Recolor dialog does not have its own undo stack, and all changes are permanent. Since Recolor is often used as an experimentation tool, this behavior limits the freedom and forces users to avoid it and loose applied settings.
The team is now aware of the situation and hopefully some changes will be made.
AdminEgor Chistyakov (Admin, Adobe Illustrator) supported this idea ·An error occurred while saving the comment Seriously, I just can't undo changes while this dialogue is on. Make both undo and redo work there!
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4 votesAdminEgor Chistyakov (Admin, Adobe Illustrator) supported this idea ·
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1 vote
An error occurred while saving the comment Chloe, the Rounded Rectangle tool is still there, hidden under the Rectangle tool. Usually you can hold the tool’s icon to open a tool group... does it work for you?
Perhaps you accidentally moved it somewhere else — there was a now fixed bug when moving a tool was way to easy and didn’t required enabling the Edit Toolbar mode.
If it still happens for you — can you provide some screenshots and explain this situation in details? I’d try to help.
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7 votesAdminEgor Chistyakov (Admin, Adobe Illustrator) supported this idea ·
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3 votesAdminEgor Chistyakov (Admin, Adobe Illustrator) supported this idea ·
An error occurred while saving the comment Neil, am I right thinking that you meant one have to open the Magic Wand panel first (with a double-click on the tool’s icon) and then focus the input field first? and you propose to have an on-canvas control instead?
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1 vote
An error occurred while saving the comment Mohammed, 'Disintegrate' is a broad enough term to interpret... what should this tool do? How should it define an edge, where it ends, etc.?
Can you please show a mockup? -
3 votes
An error occurred while saving the comment Having this tool form the box would be a great addition for sure.
At least we have this with paid plugins by Cvalley to achieve this, Craft and Broom tools: https://www.cvalley.com/products/filterit5-2/tools/
AdminEgor Chistyakov (Admin, Adobe Illustrator) supported this idea · -
2 votesAdminEgor Chistyakov (Admin, Adobe Illustrator) supported this idea ·
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2 votes
It turns out that Illustrator does not follow the spec which implicitly forces a new starting point to be placed at the position of the last point of the previous sub-path.
The team is now aware of the issue.
An error occurred while saving the comment As it turns out, the namespace is case sensitive and the OCR produced 'W3' instead of 'w3', resulting an incorrect XML code. Illustrator was just more strict with it than others.
Also I’ve got the reply from the SVG team about this bug:
The issue is the following path string: "M30,15 v15 h-30 z v-15 h30 z". The string uses a trick where at the end of a sub-path, the new starting point (moveTo) is implicitly defined by the last point of the previous sub-path. A new sub-path gets created after a closePath (z) or a moveTo (m) operation.
To make things short: Illustrator does not follow the spec and uses a different point (the last point actually defined by the path data w/o taking implicit points into account).
Add M30,15 after the first z and the import should be correct.
This bug is logged and will be fixed intentionally.
Thanks for the report and your time spent to investigate this!AdminEgor Chistyakov (Admin, Adobe Illustrator) supported this idea ·An error occurred while saving the comment UV does not allow to attach SVGs directly, because they 'can be potentially harmful'.
I had to OCR the code you posted:<svg xmlns="http://www.W3.org/2000/svg" viewBox="0 0 60 30" width="1200" height="600">
<clipPath id="s">
<path d="M0,0 v30 h60 v-30 z"/>
</clipPath>
<clipPath id="t">
<path d="M30,15 v15 h-30 z v-15 h30 z"/>
</clipPath>
<g clip-path="url(#s)">
<path d="M0,0 v30 h60 v-30 z" fill="#012169"/>
<!--ScotsBlue-->
<path d="M60,0 L0, 30" stroke="#fff" stroke-width="6"/>
<!--IreWhite-->
<path d="M60,0 L0,30" clip-path="url(#t)" stroke="#C8102E"
stroke-width="4"/>
<!--IreRed-->
<path d="M30,0 v30 M0,15 h60" stroke="#fff" stroke-width="10"/>
<!--EngWhite-->
<path d="M30,0 v10 M30,20 v10" stroke="#C8102E" stroke-width="6"/>
<!--EngRed-->
<path d="M0,15 h25" stroke="#169862" stroke-width="6"/>
<!--EireGreen-->
<path d="M35,15 h25" stroke="#FF883E" stroke-width="6"/>
<!--EireOrange-->
</g>
</svg>While it passes the W3C validation, and OS (I use Windows) generates the thumb for the file I stored this code within, it can’t be read by Ai for Desktop or Inkscape were able to read it. Tryit is able to, as well as Affinity Designer. Corel Draws gets frozen in the process of reading.
Something is strangely wrong. Perhaps it can be figured out.
Thanks for the report. -
3 votesAdminEgor Chistyakov (Admin, Adobe Illustrator) supported this idea ·
An error occurred while saving the comment There are actually several different things that can happen.
1. You move locked/hidden art
2. You move TO locked/hidden layer
3. Both things happen simultaneously
Sometimes you need to have these messages, and sometimes you'd prefer them don't interrupt you. While the 'Don't show again' seems like a good solution, the only way to bring it back when you switch to the task that depends on this error message, is to reset ALL warnings.
Meanwhile, Ai can display messages as popups — like the 'All assets exported' (in green 'confirmtion' color) or 'Shape expanded' when live rectangle/ellipse is modified (in gray neutral color). I like these a lot. What if you change these alert messageboxes into yellow/orange popups? And somehow give us a way to manage all messages in a list? Like, I want these to be messageboxes, those to show popup and others to never show anything.
I'll also turning this comment into a separate request:
https://illustrator.uservoice.com/forums/333657-illustrator-feature-requests/suggestions/40666039-warnings-popup-manager -
5 votesAdminEgor Chistyakov (Admin, Adobe Illustrator) supported this idea ·
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6 votes
An error occurred while saving the comment I understand why we do want to have less control points for objects.
This is why variable width strokes, blends and symbols...
This 'eyelash' example is a great illustration why we do this.What I didn’t understand is why dynamic symbol was used this leaves-case? Blend doesn’t survive if you put it in a dynamic symbol. Why not static, with a live blend inside?
AdminEgor Chistyakov (Admin, Adobe Illustrator) supported this idea ·An error occurred while saving the comment The downloaded file has a bunch of copies of a symbol with the expanded blend inside. When I try replicate this and place a live blend inside, Ai warns me about dynamic symbol allergy for live blends. When I agree to place it anyway, it gets converted to 257 paths. It takes a while, about a minute and then throttles each time I want to change anything.
My guess is the variable width path optimization the team made (you are well aware of it, sadly) is not that optimized and surely add to the calculation time — especially with that many expanded steps. Why do the team decided not to apply the optimization only when a variable width gets expanded... we can only guess and ask aloud.
However, when I try to create a static symbol, with the live blend, it works decently fast. What is the reason here for choosing an expanded blend way? -
2 votes
An error occurred while saving the comment If you paste SVG code directly in Illustrator, it gets pasted as an art, not as a code. You don’t have to import it as a file.
As for markup mode... SVG is not the native format for Illustrator, so the data is not stored in it all the time, unlike Inkscape, for example. Some object Ai can work with SVG can’t handle at all, so the conversion you want to have won’t work for everything.
Here’s a longer explanation by Monika Gausse: https://community.adobe.com/t5/illustrator-discussions/svg-files-doesn-t-open-correctly-illustrator/td-p/11367580 -
8 votesAdminEgor Chistyakov (Admin, Adobe Illustrator) supported this idea ·
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3 votesAdminEgor Chistyakov (Admin, Adobe Illustrator) supported this idea ·
This is not removed and works for me just fine.
Does this still happen for you?