3D Materials Broken shading on repeat shapes
When using the new-ish 3D Materials fx on a group of shapes, some of which are aligned and repeating, the lighting and shading on one or more of the shapes breaks.
There is a workaround of adjusting the position or corner radius of the shape(s) with the issue by an imperceptible amount. It took a lot of investigating to figure that out.
Tony, can you send this file (or another one which has the same artifact) to email@example.com for investigation?