Object extruded in perspective with 3D and Materials renders with split non-matching tiles
I just want to know what is happening with the messed up preview. I get a correct preview when moving a slider but a FUBAR one when released.
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Robb commented
Thanks!
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Yep, that’s why I asked about the size. Modern 3D is raster-based, and it has internal limitation on the image size. Larger images get stitched from smaller ones when an object exceeds certain size, but it seems it goes awry with Perspective applied.
The team is aware now, thanks. -
Robb commented
The artboard is 27x40, movie poster sized, and the object over hung the artboard by several inches. Oddly enough, when scaled down, the error stopped.