Selection tolerance does not apply for selecting handles and is broken for points
Selection tolerance does not work for handles selection. You need to be very precise to select them. When smart guides are on, it works, but not when they are off.. For my type of work it's better to work without smart guides.
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AI CC 2017 doesn't feel and apply the tolerance, set in Preferences > Selection & Anchor Display!
I've just checked this in CS6. While fresh instalment doesn't do as you show, after setting 8px everything is OK. But in CC — NO.
Please see the animation attached. -
Anonymous
commented
When editing the handles from a point in a vector line/shape, it usually takes high accuracy to select the handle. It can be very frustrating to try and grab a handle, and you end up grabbing the shape underneath it instead - and moving the shape instead of adjusting the handle. I guess the tolerance on how close the cursor needs to be to the handle, has something to do with this. Maybe putting in a different logic that will understand that if a point on a line is selected and it displays the handles - then it is highly likely that the users next step will be to grab and edit the handles.
I hope this made any sense :-)
Cheers, Thor
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G. Lafontant
commented
When I hover over an anchor point with the direct selection tool, the cursor gives a visual clue that I am actually over it. When I click on the end of handle (successfully) it does as well. But if I click and drag but miss the handle end (which does not get bigger when I zoom,) it goes into selection mode and the handle goes away. This is annoying. I would like the cursor to change before I click on the handle end (while hovering - like it does on an anchor.) That way, I can tell when I'm actually in the correct spot to grab the handle before I click and drag and, frustratingly, lost the handle and have to reselect the anchor.