Text edits dont show in GPU mode
Windows 10 20H2
Omen 15 Ryzen 7 4800, GTX 1660Ti , 16Ram
On going issues since if i remember 2016 or so.
When GPU is enabled, lots of time when i edit a textframe it wont show the updates. The textframe keeps showing old text, zooming doesnt fix it. Only thing which fixes this is either move the textframe or deactive GPU and restart illustrustrator.
I first noticed this issue on my old Mac at the office, this cant be updated due to old OS its running. Now i still noticed it on my Windows system running 2021
Icant understand why such an issue is still present?!
Why not stop adding new features and fix old bugs. Go over all these issues and fix them before you implement new features and possibly break stuff.
This Windows is more then capable, this seems to be an issue with GPU implementation.
See attached vide. Notice how in outline mode the text is visible and regular mode it is not. Then moving it updates the preview. Zoom show the text for split second but keeps showing old text after that. This video here is on CPU mode, so both modes actually show it.
I think this is due to large files linked in. Ive seen before that illustrator has very poor update refresh when document is heavy. Even though files are linked. Perhaps a mode like InDesign needs to be introduced where linked files show low res. Like you can do with EPS, which is that dinosaur file format
Rombout Versluijs commented
Ow well, doesnt seem to alway working when GPU is off. Just now i noticed on the Windows system its still happening, on OSX this always works.