Color set through Appearance section Properties conflicts with the one from dedicated Appearance panel.
Some features in Illustrator are quite strange. For example, if you set a color in the Appearance panel of the Properties panel and then add a color in the independent "Appearance" panel, the object will have color A+color B overlap, but the color set in the Appearance panel of the Properties panel cannot be reflected in the "Appearance" panel.
The Appearance panel in the Properties is different from the individual Appearance panel, which cannot be understood.
-
I see the confusion.
This is not because the Appearance section in Properties panel works wrong, it’s just it’s rather basic — it shows you only the currently selected color for the current attribute.Live text is a collection of glyphs. Each one can get it’s own fill and stroke (but only colors, that is 'basic appearance' — we can’t add more fill to a single character, change the order of fill and stroke, add effects... there is a dedicated request to allow it: http://illustrator.uservoice.com/forums/333657/suggestions/46545787)
To access characters directly, you can either select some or double-click the Characters row in the Appearance panel (the dedicated one).
Take a look at the GIF attached, and notice how the section in Properties reacts to what is selected and changed.But when you add a new fill in Appearance... you add a fill to the whole objects, above the Characters! They still have their own colors assigned, but the new fill covers them, drawn above. That’s why you get the duplicate when you Expand the text. This is normal, this is how it works, and it just needs to be learnt and utilized.
If you don’t need the colors below the object-level fill — remove individual colors from characters.Does it make any sense?
-
onenower commented
video
-
Can you please record this on video?
I think I get what you mean, but better to see it recorded.