Scroll wheel over Opacity input field only affects selected object if the input is NOT focused
- Switch to the CPU preview, or use the GPU preview and turn off 'real-time drawing & editing'.
- Make an object. Keep it selected.
- Hover your cursor over the opacity numeric input box in Transparency or Properties. Play with your scroll wheel. Watch the opacity change.
- Click in the input box. Keep the cursor over it. Play with your scroll wheel. The number changes but the object does not, until you hit return.
- Try this in Illustrator 2020. Observe that in both steps 3 and 4, the object changes opacity regardless of whether you click on the opacity input box or not.
The settings in the Performance pane of the prefs interact with this:
If the GPU preview is on, this only happens if 'real-time drawing and editing' is off.
If the CPU preview is on, this always happens regardless of the status of the real-time drawing switch.
I observed this on a Mac running OS 14.7.6 and Illu 29.3; this change happened somewhere between 24.3 and 29.3. I just checked 27.8.1 and it has the new, undesired behavior as well. I'll see if I can get the person who brought this glitch to my attention to report their operating system and Illu version here as well.
This may affect other input boxes, I tried a few different stroke weight boxes and it does not affect them. The original discoverer suggested that other input boxes are affected but only listed the opacity.

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Tested in Beta 29.8.0.10
With Real-Time Drawing and Editing ON
GPU: the object is updated in real time both with the field focused or not
CPU: updated only with non-focused fieldWit Real-Time OFF
GPU: updated only with non-focused field
CPU: updated only with non-focused fieldOther fields I tried, like Width, Height, Stroke Weight, update the object regardless of the focus.
In CC 2017 Opacity also gets updated for both states just fine.I think it’s a bug. Scrolling once over a value is a complete finite operation, no matter if the field is focused.