Objects just vanish when rasterizing inside a clipping mask
Okay, this is seriously annoying. In the latest Illustrator on Windows, if you rasterize inside a clipping mask, poof — your objects are gone.
Steps (super easy to test):
Draw a bunch of objects and group them.
Make a shape and apply a clipping mask.
Double-click to go inside the group.
Select everything and rasterize.
And just like that... everything disappears.
If you leave even one object out of the selection, they don’t disappear.
But when you select all → gone.
If I only rasterize one object, or part of them, it works fine. But if I select all? Illustrator just deletes them.
This is super frustrating. Rasterizing inside a clipping mask is something I do all the time, and right now it’s basically unusable. Adobe, please fix this ASAP.
I uploaded a video so you can see how bad it is.:facewithtearsofjoy::facewithtearsofjoy::facewithtearsofjoy:
I using the latest version of Illustrator, running on a high spec pc.
I already tried resetting Illustrator preferences and even reinstalled the program.
I also updated my graphics card driver.
Still, the problem isn’t fixed.

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Here’s my demo
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Ton commented
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Exactly! I was sure I reported this... perhaps just mentioned elsewhere.
I learnt to workaround even — to create a dummy object, Select Inverse (to select everything but the dummy), Rasterize, Select Inverse again and delete the dummy. This is quite stupid, I know. -
Ton commented
Can replicate this on Mac in AI version 29.7.1 and in beta 29.9 6