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  1. 1 vote

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    K-O commented  · 

    Normal release. 15.1

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  2. 5 votes

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  3. 12 votes

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  4. 740 votes

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    Adobe Illustrator's Multithreading Journey Begins!

     

    Dear Illustrator Community,


    I'm thrilled to announce that we've embarked on an exciting journey to bring multithreading capabilities to Adobe Illustrator. This significant undertaking will enhance performance and responsiveness across various aspects of the application.


    While this is a complex process that will take some time to fully implement, I wanted to share our progress so far.


    Our Approach

    We've strategically begun by focusing on the most computationally intensive operations—those that typically take more time and block the main thread, resulting in slower response times while you work. By moving these operations to separate threads, we aim to significantly improve your overall experience with Illustrator.


    It's important to note that you may see more noticeable impact in some areas than others initially. However, we want to assure you that this is just the beginning, and we will continue this journey to bring improvements across…

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    K-O commented  · 

    This is welcome news. Im looking forward to trying the Beta.

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    K-O commented  · 

    Im guessing Illustrator is a complete mess and any performance improvement will require a rewrite. Yes, it's a massive task but it's been 7+ years and the performance was never acceptable. Are other long unresolved issues related to the core engine?

    The team cant seem to fix simple 4+ year outstanding QOL issues like hyphenation or adding HSB.

    The team doesnt seem to understand the userbase. The team fails to act or communicate on high priority issues. They release fixes that are broken on release requiring months / years to correct such as Asset Export or Remove Canvas Size. Its very disappointing.

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    K-O commented  · 

    Pro users are stuck using AI for now. Unfortunately Affinity doesnt quite cut it yet for pros but its absolutely GREAT for new or mid-low level users.

    So, Adobe, knowing this, has no incentive to improve it - only to keep it JUST good enough for pro users, and devote effort to lure new customers away Affinity. So they add "New" "Features" as selling points. Researching Grammarly rather than fix hyphenation or HSB?!?!

    The ball in in Affinity's court IMHO. The AI team in particular has given us 5+ years of disrespectful customer service on this forum which is perfectly reflective of their Management's philosophy towards the userbase and the product itself.

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  5. 56 votes

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    K-O commented  · 

    @sjacobs Yes, you are correct. Thanks.
    @ carrie Exactly. I'm exporting dozens of assets at a time. Ha, over and over since you dont see the mistakes until you click export.

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    K-O commented  · 

    How does this not have more votes? I'm not suggesting that as a workaround but simply noting that if you use Export As or Legacy Save for Web, the images dont have this poor rendering. Asset Export also properly renders the image. Why? I would love to know what the thought processes is / was. What are the challenges limiting this feature? I would love to have one reliable and versatile method for exporting images.

    The whole module needs a reexamination based on a real day to day designer's workflow.

    Asset Export and Export for Screen should function to the same level as photoshop's save for web. Its 2024. We need this for web ads, site builds and social posts.

    In addition to the rotate render issue, other problems exist with the Export for screens feature:
    - adds white borders due to anti-aliasing the artboard edges
    - detailed setting are missing
    - I wish we could export ANY supported file types like tiffs, gifs or psd all via this one feature.
    - Text rendering is poor at small font sizes.

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  6. 249 votes

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    The most recent version finally has the Object > Distribute menu added.

    Now both Align and Distribute commands can be accessed via menu and have assigned keyboards shortcuts to them.


    The order of the commands though seemingly matches the one the panel has: horizontal first for Align and vertical first for Distribute. If you find this odd and want to change it — vote here: https://illustrator.uservoice.com/forums/333657-illustrator-desktop-feature-requests/suggestions/45855823-sync-the-order-of-align-and-distribute-menu-comman


    Also, Align To and Distribute Spacing commands are still missing in top menus, so please keep voting here to make them added too.

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  7. 25 votes

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    The solution is pushed into Global Availability build 28.6.

    The team intends to add another command into this menu, allowing to copy the path. That’s it.


    This request crucially lacks feedback from all the voters. Please comment back: do it if you don’t like how it works, and do it if you do.

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  8. 3 votes

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  9. 24 votes

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  10. 15 votes

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    K-O commented  · 

    Hi AI team, Is there any progress here? Can you provide a status update?
    Its a serious issue for users of the pattern maker.
    From what I see is that it happens when bitmaps are used in patterns.

    Is this an underlying issue with antialiasing and the rendering engine? Sounds similar to how AI also creates an hairline AA edge on asset exports when they arent aligned to the pixel grid or use dimensions that contain half pixels. (is 100.5 px)

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  11. 2 votes

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    K-O commented  · 

    Rasterize does not respect the mask. See my example. Or simply try for yourself.

    PS save for web has more features than AI's asset export. AI lacks gif, dither control of png, color profiles. no preview.

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    K-O commented  · 

    Thank you for sharing the 3 examples.
    My request in addition to these 3 requests share the exact same underlying issue and would be resolved if Illustrator calculated object boundaries based on the mask.

    Maybe there is a better phrasing or an opportunity to combine these into one well defined request?

    Based on the examples you provided, the underlying disfunction is in Illustrator, rather than how photoshop interprets the data. While Im sure the PS team could fix this, it would only resolve a symptom and not the root cause.

    I often need to cut and past into photoshop in order to create assets for web and print. Asset export isnt pro-level yet and lacks features. In addition, it doesnt render fonts as well as photoshop..

    Every I need to "export" a design at high quality, I must perform the following.
    - manually create a doc with correct dimensions in Photoshop. I can't rely on the clipboard definition due to this issue. it's an annoyance.
    - paste the art and then scale it larger than I need.
    - Then scale down to match the canvas (the correct, desired size). tap it into place with arrows
    - then export with PS's superior save for web.

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  12. 29 votes

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  13. 15 votes

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  14. 14 votes

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    K-O commented  · 

    Indesign keeps the zoom level when navigating to a new page or editing an attribute of a page via the pages panel - why does illustrator act differently? UI parity should be a pursuit of the teams.

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    K-O commented  · 

    What is the status here?

    I have never once desired the current action: double-click on artboard in the artboard panel and the screen zooms into that artboard. I have always wanted to maintain my current zoom level. It's jolting and disruptive.

    I think its the opposite of the inherent function of that panel.
    Think about the typical reasons why a user would be using the artboard panel. They would be managing assets from a birds eye view. Managing being an ongoing process - not ending after you click on one board (initiating the zoom)

    Are there any users out there that actually benefit from the current automatic zoom action?

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  15. 4 votes

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  16. 164 votes

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    This issue is probably happening because the artboard dimensions are not appropriate for raster export (i.e. are in decimals).
    If you make x and y values as the whole numbers in the transform panel (not in decimal), then the extra pixels will not be added to the exported image.

    That is the workaround, and it’s reported that it’s not always the case.

    At the same time — Ai knows the size of artboards to be exported and yet it does not deliver the set sizes, which is not fair. The team is going to rethink the algorithm.

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    K-O commented  · 

    sorry, for one by one. site wont allow for upload of a zip.

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    K-O commented  · 

    export selection jpg

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    K-O commented  · 

    artboard export for screens png

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    K-O commented  · 

    artboard export for screens jpg

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    K-O commented  · 

    ai file

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    K-O commented  · 

    Here is the ai and the accompanying exported examples.
    Settings: apparent from file and only options available are that antialiasing is on. But, in normal use, aa MUST be on to allow the art to export and look correct.

    But antialiasing of the edge is making the border. Its seems as though ai, renders the art with white pixels off the artboard/object boundaries and this creates the light border.
    To function properly, AI should not antialias the edge.

    One Correction: I said that legacy export doesnt have this issue, but in this test, it did.
    I didnt dive any deeper since I want export for screen to work properly. It needs much more work to be reliable. Currently, for important work, I need to cut and paste assets into photoshop then save for web.

    Export for screens needs: gif, color profiles, edge fix, rotated photos rendering fix. I think there are already requests on all of these scattered about.

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    K-O commented  · 

    What method should I use to share?

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    K-O commented  · 

    When images are exported via Export for Screens, a white anti-aliased line edge border is created, added to the art. This does not occur under the legacy export. This is visible when the artwork has a flood of color, is solid color.

    This is a bug. It's an undesired action. 0% of users want or benefit from the action as-is. Please fix it.

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  17. 33 votes

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    K-O commented  · 

    Ability to assign a color profile to a png is essential.
    We dont want AI to "secretly" convert to sRGB upon export.
    There should be feature parity with photoshop which allows profiles on any export.

    To the users who say "use webp" or "open in photoshop/preview, thats not related to OP.
    OP not asking "what is a workaround?" or "what is another format?"

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  18. 8 votes

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    K-O supported this idea  · 
  19. 8 votes

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  20. 9 votes

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