AdminEgor Chistyakov (Admin, Adobe Illustrator)

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  1. 4 votes
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    AdminEgor Chistyakov (Admin, Adobe Illustrator) commented  · 

    I missed this one, sorry.
    I check how Ai10 and CS6 behaved, and they both do the same as the most fresh versions regarding scaling the type on path objects — if the whole object is selected, it gets distorted when you distort it.

    It actually makes sense, although I do not know who wants to distort a text like this.

    However, there is a method to do what you want — select the path specifically, using Group or Direct selection tool. Then scale it the way you want and only the path gets distorted, as intended.

  2. 6 votes
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  3. 12 votes
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    AdminEgor Chistyakov (Admin, Adobe Illustrator) commented  · 

    There is a script that does exactly this:
    https://github.com/gau/convert_to_type_on_a_path
    But sure I vote!

  4. 4 votes
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    AdminEgor Chistyakov (Admin, Adobe Illustrator) commented  · 

    Can you record this?

  5. 3 votes
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    AdminEgor Chistyakov (Admin, Adobe Illustrator) commented  · 

    Kostya, you forgot to attach the file.

  6. 13 votes
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  7. 4 votes
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  8. 7 votes
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    I am happy to share that we have fixed this bug in our latest release – 26.3.1 which is available worldwide now.

    Going forward, our goal is to fix as many top User-Voice bugs as possible and as frequently as possible. Given the nature of the fixes, some of the bugs will take a longer time to fix, but we are on it.

    You can update to the latest release using Creative Cloud desktop App: https://helpx.adobe.com/in/creative-cloud/help/creative-cloud-updates.html

    Thank you for all the feedback. Keep it coming!

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    AdminEgor Chistyakov (Admin, Adobe Illustrator) commented  · 

    Vishal, please attach the file itself that gives these different results in different versions, for the team to investigate it.

  9. 3 votes
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    AdminEgor Chistyakov (Admin, Adobe Illustrator) commented  · 

    Mariya, there is a feature request about Layer comps that can possibly give what you need. I suggest vote there if you feel it solves it for you: https://illustrator.uservoice.com/forums/333657/suggestions/32923834

    As for the 'layers used to go selected when turned on in earlier versions' — I checked it in Ai10, and nope, it didn’t behave like this even there. Visibility of a layer is one thing, selecting it is another.

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    AdminEgor Chistyakov (Admin, Adobe Illustrator) commented  · 

    Interesting. There is no existing setup that does this. These are two distinct operations, and so far I don’t know any vector app that allows to force auto-selection on visibility change.

    Since you are on Windows, you can use something like AutoHotKey to script this behaviour, but I have doubts that the investments worth it if you never tried to automate with AHK before...

    Funny that using Eye icon in Appearance panel DOES select the attribute... and I don’t like it, because the way visibility controls behave for Appearance is different in many other ways.

    Otherwise, the change does not feel consistent / well-thought through — yet. What about a selection on hiding, as Lance talks about? What about locking — should it select an object on unlock?

  10. 5 votes
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  11. 4 votes
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    AdminEgor Chistyakov (Admin, Adobe Illustrator) commented  · 

    Aleyna, I am genuinely sorry for you about loosing your data.
    'Turn off data recovery for complex documents' is not enabled for you, so it should have saved the data...
    The only solution I can offer so far is to update and see if it’s got fixed in the newer versions, because 2022 is the current one, and obviously if any changes WERE made in Illustrator, they went there :) No retro changes are possible.

  12. Sharp corners of a convex curve get displayed wrong

    57 votes
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    AdminEgor Chistyakov (Admin, Adobe Illustrator) commented  · 

    Magnus, the only way to workaround for now it is to disable GPU preview. This is a rendering bug.

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    AdminEgor Chistyakov (Admin, Adobe Illustrator) commented  · 

    Most probably a GPU rendering bug. Please email the file with the piece that causes problems, the rendered image, and your computer’s specs to sharewithai@adobe.com with a topic 'GPU issue'

  13. 4 votes
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    AdminEgor Chistyakov (Admin, Adobe Illustrator) commented  · 

    Ali, there is an amazing free plugin called Mesh Tormentor (http://www.meshtormentor.com) that allows this (the Mona Lisa button) and many more — you are going to love meshes after realizing how many operations are possible with it.
    Comment back if you find it useful.

  14. 24 votes
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  15. 4 votes
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    AdminEgor Chistyakov (Admin, Adobe Illustrator) commented  · 

    Strange, I’ve never seen a rhombus mark like that...
    Are you sure that you are logged into CCD app?

  16. 3 votes
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    AdminEgor Chistyakov (Admin, Adobe Illustrator) commented  · 

    You mean it turned like this in older app after a crash, you saved it anyway, and now in a newer app it still looks like this? Well, I guess it is now what it is, only to clean up manually.
    Or did something else happen and I got it wrong?

    And was it AI CC 2019 that acted weird? Can you describe the way it was acting up?

  17. 9 votes
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  18. 4 votes
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    AdminEgor Chistyakov (Admin, Adobe Illustrator) commented  · 

    Do you mean to DISPLAY grid only on ARTBOARDS (not canvas, because canvas is the area beyond artboards), AND snap to the grid where it is visible if the corresponding option is enabled?

    As for the second part — please, try to stick to one request per request :)
    There is existing one already you can vote for and add comments to: https://illustrator.uservoice.com/forums/333657/suggestions/32403802

    And thanks for the request! Grids are very unattended now.

  19. 57 votes
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  20. 5 votes
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    AdminEgor Chistyakov (Admin, Adobe Illustrator) commented  · 

    Cliff, do you expand the blend first, or just hit Object > Expand Appearance?
    There is the difference!

    If you expand appearance first — then Ai tries to blend two groups basically, which know nothing about each other.

    If you expand blend first — then you get several 3D objects with custom rotations, which you can now apply Expand Appearance to.

    Does it work for you?

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