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Brandon MacInnis

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  1. 6 votes

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  2. 3 votes

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    There are now several separate requests made, based on the feedback in this thread:

    1. Regarding adjustable color and opacity for 3D shadows:

    https://illustrator.uservoice.com/forums/333657/suggestions/47054086

    2. Regarding presets for each tab in 3D and Materials panels: Object, Materials, Lighting:

    http://illustrator.uservoice.com/forums/333657/suggestions/47350001

    All those who commented on the topic until October 16, 2023, are already added as voters there. If this is something you want to have for 3D and Materials in Illustrator — please upvote it. If possible — create new requests and bug reports about 3D, rather than commenting here inside. This will help the team to better prioritize efforts on making the feature better. As always — thanks for the feedback! It helps.

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    Brandon MacInnis commented  · 

    The new 3D effect does not respect the "Scale stroke and effects" preference. When scaling an object the depth remains the same (rather than scaling with the object). The bevel does seem to follow when being scaled, but it's hard to tell since the depth isn't changing.

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    Brandon MacInnis commented  · 

    I use the 3D in Illustrator all the time. I much prefer what you are now calling "Classic" to the new 3D for several reasons:

    1. The whole point of using Illustrator is to create vector art. So I want the look and functionality of vector art and don't need the materials or ray tracing (and if I do, I just use a 3D program which has more capabilities).

    2. On the "new" 3D, if you expand it, you are left with only an image without any of the vector information. I use the "Classic 3D" all the time to generate vector shapes by expanding the 3D elements. I need that for my work flow and the "new" 3D is missing that feature.

    3. To see what a truly great 3D experience can be in Illustrator, please look back at Adobe Dimensions. That was an amazing program that allowed full placement of multiple objects in a 3D space (as opposed to the current single object limitation in both new/classic). It retained vector information and the clean look of vector art. If you could take the old Adobe Dimensions code and add it as plugin to illustrator, that would solve all my clumsy work-arounds to get multiple objects to look as if they inhabit the same 3D space.

    4. Please do not eliminate "Classic" 3D! This is an important feature to me. Ideally, I would like to see the features of "Classic" expanded to include more features that previously existed in Adobe Dimensions. Thanks!

  3. 46 votes

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  4. 5 votes

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  5. 4 votes

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  6. 11 votes

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    Need More Info  ·  Anish Kumar responded

    Hi,

    Apologies for the inconvenience caused. Please provide some information in order to reproduce the issue on our end. Please provide the below information –
    The version of Illustrator you are using ?
    Hardware details?
    Your operating system?
    Is this happening even with a small file?
    Can you please share the file with which this is happening every time you save on server?

    This will help us to investigate into the issue.

    Brandon MacInnis supported this idea  · 
  7. 5 votes

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    Brandon MacInnis supported this idea  · 
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    Brandon MacInnis commented  · 

    Interesting ideas. Another way to implement the first concept would be to have a "remove points brush tool" that removes points as you brush over them (and that tool could have user definable width like other tools) . Agree that the current tedious single point method you've described above a pain in the a@$.

    Though one thing I just discovered (when pondering your suggestions) is that you can select a bunch of points (by any method) and then use the menu item: Object-->Path-->Remove Anchor Points. That gets close to your end result of the first tool (though it does make a slightly curved path as opposed to the pure straight line you're looking for).

  8. 5 votes

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  9. 3 votes

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  10. 56 votes

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  11. 21 votes

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  12. 433 votes

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  13. 447 votes

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  14. 739 votes

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    Adobe Illustrator's Multithreading Journey Begins!

     

    Dear Illustrator Community,


    I'm thrilled to announce that we've embarked on an exciting journey to bring multithreading capabilities to Adobe Illustrator. This significant undertaking will enhance performance and responsiveness across various aspects of the application.


    While this is a complex process that will take some time to fully implement, I wanted to share our progress so far.


    Our Approach

    We've strategically begun by focusing on the most computationally intensive operations—those that typically take more time and block the main thread, resulting in slower response times while you work. By moving these operations to separate threads, we aim to significantly improve your overall experience with Illustrator.


    It's important to note that you may see more noticeable impact in some areas than others initially. However, we want to assure you that this is just the beginning, and we will continue this journey to bring improvements across…

    Brandon MacInnis supported this idea  · 
  15. 38 votes

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    Brandon MacInnis supported this idea  · 
  16. 12 votes

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    Brandon MacInnis supported this idea  · 
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    Brandon MacInnis commented  · 

    Getting the same random zoom bug with the trackpad on my MacBook Pro. I use the pinch to zoom with my left hand while working in illustrator and my right hand on the mouse all the time. In the current build, this doesn't work because the pinch to zoom just jumps all over the place. Definitely something that's broken my workflow. I've been too busy to rollback, but this is a big enough one to warrant that. Hopefully they can get this fixed soon to save me the hassle...

  17. 4 votes

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  18. 8 votes

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  19. 4 votes

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    Sean, the new Beta release have an option to Intertwine objects, giving you a way to make knots like this. It won’t work exactly the way you described, especially for multiple strokes, but it’s going there.

    Please try it and give your feedback.

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  20. 100 votes

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    The team has encountered several issues with this feature. It requires them to change the basic algorithms and it is going to take them more time than anticipated.

    While it still works in Beta 28.8.0.7, the next Beta build will have Inside/Outside aligned strokes for open paths disabled. The Beta is scheduled to be live on 7th of August.

    Once this is ready to be enabled back, the team will update the status.

    Brandon MacInnis supported this idea  · 
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