Glyph rendering bug with bitmap OT-SVG fonts
Glyphs that consist of a single-colored bitmap image are not rendered in text frames nor in the Glyphs panel.
When we start using them within a text frame, they also break the rendering of all subsequent characters (they disappear).
To reproduce, enter the character "m" in the attached AI file.
Hello ,
We have the fix available in the latest release. Please update Illustrator using Adobe Creative Cloud application to the latest build for version Illustrator CC 23.0.3 .
Please refer to our knowledge base FAQ – https://illustrator.uservoice.com/knowledgebase/articles/1844590 if you face difficulty in update.
or get in touch with us at any of the other support channels – https://helpx.adobe.com/support.html
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Franz Hoffman commented
Fantastic, thanks a lot Anish & team!
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Malik Wisnu commented
same me too, please resolve
thanks! -
Nicky Laatz commented
Agreed! - the same is happening to me in latest Illustrator. Please resolve - thanks!
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Nicky Laatz commented
Agreed! - the same is happening to me in latest Illustrator. Please resolve - thanks!
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Franz Hoffman commented
Some color bitmap fonts are displayed over a black background wherever the underlying glyph contains semi-opaque pixels.
This happens only in CMYK Document Color Mode, never in RGB mode (AI 22.1).
Moving the text frame usually refreshes the font and displays the correct transparency (see attached files to reproduce the issue).