GPU Preview glitches with clipping masks and transparency (since Illustrator 29.6.0), white rectangle appears below
I've encountered a rendering issue starting in Illustrator 29.6.0, and it's still present in 29.6.1. Here's how to reproduce it:
- Create a simple circle.
- Create a simple rectangle.
- Place the circle inside the rectangle using a clipping mask.
- Apply any transparency to the circle (e.g., set opacity < 100%, or add a drop shadow).
Result:
The rendering becomes corrupted for any object positioned beneath the clipping mask (try placing a filled shape underneath to see the issue clearly).
Additional Notes:
The issue only appears in GPU Preview.
Switching to CPU Preview restores correct rendering.
Changing the color profile or color model did not resolve the issue.
Deleting Illustrator's preferences folder also had no effect.
Rolling back to Illustrator 29.5 resolves the issue.
Apologies for not including a screenshot – I rolled back to 29.5 before capturing one.
System:
iMac Retina 5K (27", 2017)
macOS Ventura 13.7.6
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Screenshot%202025-10-16%20at%205.40.03%E2%80%AFPM.png 1353 KB -
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Screenshot%202025-09-11%20at%2012.32.56.png 213 KB -
Screenshot%202025-08-07%20at%2010.11.11%E2%80%AFAM.png 2844 KB -
exhibit_error.ai 9184 KB -
Screenshot_while_using_CPU.png 3953 KB -
Screenshot_while_using_GPU.png 4910 KB -
Screenshot%202025-07-30_clipping%20mask%20bounding%20box%20knockout%2003.png 174 KB -
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ClippingIssue.mov 2778 KB -
20250709-ClippingTransparency.mov 29432 KB -
Screenshot%202025-06-24%20at%201.00.34%E2%80%AFPM.png 518 KB -
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Screenshot%202025-06-24%20at%2012.59.33%E2%80%AFPM.png 598 KB
The fix has been pushed into the latest 30.3 general release. Please update, check, and comment back if it still happens.