DrawArt Suite issue on OS 10.13 and CC 2018
I'm using the AIDrawArtSuite to render objects in my plug-in.
This function works fine on windows and os x for CC, CC 2014, CC 2015, CC 2017 and CC 2018 except for macOS 10.13
On my macbook pro 2014 with a nvidia card and OS 10.13.2, the result is not correct.
If I'm disabling the GPU performance, the result is now correct.
Hi,
Since the issue was logged as Annonymous we cannot engage with you here.
Please get in touch with us at sharewithai@adobe.com so that we can engage on the issue. We would also like to invite you on to our prerelease program, this is an open program and all Plugin developers get early SDK to be prepared in time for all the releases. Link to join pre-release: https://adobe.ly/1o2SDsg
Warm Regards,
Ashutosh Chaturvedi | Sr. Quality Engineering Manager – Illustrator
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Anonymous commented
Hi
I have finally found the solution.
It seems that the function DrawArt of the DrawArtSuite changes the OpenGL context without restoring the previous current OpenGL Context.
When I was updating my texture it uses the context of DrawArtSuite and not mine.Thanks for your help.
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Anonymous commented
Hi
I have installed the version 22.0.2 and with GPU performance enabled the result is still incorrect
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Please also see if you are impacted by this: https://illustrator.uservoice.com/forums/601447/suggestions/20384572