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Sergey Pivovarov

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  1. 8 votes

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  2. 7 votes

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    The team has encountered several issues with this feature. It requires them to change the basic algorithms and it is going to take them more time than anticipated.

    While it still works in Beta 28.8.0.7, the next Beta build will have Inside/Outside aligned strokes for open paths disabled. The Beta is scheduled to be live on 7th of August.

    Once this is ready to be enabled back, the team will update the status.

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  3. 6 votes

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  4. 161 votes

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  5. 8 votes

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  6. 13 votes

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  7. 7 votes

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    An error occurred while saving the comment
    Sergey Pivovarov commented  · 

    Mixed selection (3d object and brush stroke) does not cause this bug. I also tried a few simple objects - the bug was not observed either.

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  8. 8 votes

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  9. 7 votes

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    Sergey Pivovarov commented  · 

    Hi all! Good news. It looks like Adobe has fixed this bug in version 28.5.

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    Sergey Pivovarov commented  · 

    Update: This bug affects versions 28.4.1-28.3, in version 28.2 this bug is not present, animated zoom works as it should.

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    Sergey Pivovarov commented  · 

    Turns out flickering can appear in an empty new file, all you have to do is turn on the grid. I recorded a video demonstrating this bug. I hope the team will pay attention to this message and fix this bug in the next release. Thank you.

    Added: the same thing happens if you just turn on the outline view. ((

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    Sergey Pivovarov commented  · 

    I have the same thing. Animated zoom inside groups or clipping masks causes flickering.
    Windows 11 22631.3447
    Illustrator 28.4.1
    Intel Core i5-8400
    32 Gb
    Nvidia GTX 1650, 552.22 Studio driver
    4k display

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  10. 2 votes

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    Sergey Pivovarov commented  · 

    Same thing. Illustrator 28.4.1 with grid enabled, animated zoom causes flickering (

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  11. 7 votes

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  12. 16 votes

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  13. 278 votes

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  14. 11 votes

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  15. 6 votes

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  16. 8 votes

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  17. 7 votes

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  18. 8 votes

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  19. 25 votes

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    The latest Beta 28.5.0.78 allows manual dimensions to stick to arbitrary points and recalculate correctly when objects are repositioned or transformed — just as we expected it to. This includes gaps also.

    Please try it and see if it works for all the cases you have and comment back.

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  20. 11 votes

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    Sergey Pivovarov supported this idea  · 

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