Illustrator (Desktop) Feature Requests
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887 results found
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Problem with Adobe Illustrator pressure on a Surface pro 7
I recently purchased a Surface Pro 7. I am a graphic designer and an artist and I've always worked on Illustrator but after installing it to my Surface Pro the experience is ruined for me.
I cannot get a sharp line even if my life depended on it.
Basically the lines inside the box are the lines I'm getting, the single line outside of the box is what I should be getting but I'm not. It's like the pressure works but not on the low end as I can't make a line sharp, it always ends up like this.
By the way - When I first set up my Calligraphic 3x3 pressure brush and when I try to draw a line it looks like it's not being processed but it actually turns out with the right pressure, as it's supposed to be, but then when I get the real time processing (about half a minute later) and I can see the pressure while I am drawing the line I am getting these awful round lines.
P.S. The device is not faulty as the pressure sensitivity works great in Photoshop and Clip Paint Studio and I get great sharp lines there with accurate pressure.
Please help me, I want to continue using Illustrator, that's why I bought the Surface Pro 7 initially, but I just can't get the pressure to work right! All of the Surface Pro users are experiencing this same bug so it is a big issue and I hope that you manage to find a way to fix it with the information that I provided.
I recently purchased a Surface Pro 7. I am a graphic designer and an artist and I've always worked on Illustrator but after installing it to my Surface Pro the experience is ruined for me.
I cannot get a sharp line even if my life depended on it.
Basically the lines inside the box are the lines I'm getting, the single line outside of the box is what I should be getting but I'm not. It's like the pressure works but not on the low end as I can't make a line sharp, it always ends up like this.
…
1 vote -
6 Plugin Photoshop thiet yeu cho nguoi moi dung
Photoshop thực sự quá hoàn hảo về tính năng nhưng lại khó tiếp cận có người mới, chính vì vậy những Plugin Photoshop xây dựng thương hiệu giúp giải quyết nhược điểm này, với những Plugin Photoshop cho người mới tiêu dùng sau đây sẽ là những dụng cụ chẳng thể thiếu cho cả các người mới cũng như những tay nhiếp ảnh nhiều năm kinh nghiệm hiện giờ.
Plugin Photoshop là các dụng cụ bổ trợ cho Photoshop, giúp quý khách thao tác 1 công tác tốc độ hơn và thỉnh thoảng là khiến hộ người dùng một đôi thao tác đã được thiết lập sẵn. Vì các lý bởi thế mà Plugin Photoshop cho người mới sau đây là rất cấp thiết trong thời kỳ tiêu dùng Photoshop, giúp cho khách hàng mau chóng đưa ra 1 hiệu ứng, một thao tác nào ấy mà ko mất quá đa dạng thời gian cũng như thường mất công chỉnh sửa.Xem thêm: https://arena.fpt.edu.vn/hoc-photoshop-can-ban-cho-nguoi-moi/
Danh sách những Plugin Photoshop thiết yếu cho người mới sử dụng
Tổng Hợp Plugin Photoshop Cho Người Mới
1. Neat Image - Plugin Chỉnh Sửa & khiến cho Mịn Dakể tới những Plugin Photoshop thì chẳng thể nào ko nhắc tới Neat Image, một trong các công cụ tương trợ cho Photoshop trong khoảng rất sớm. Khả năng mạnh mẽ nhất mà Neat Image mang lại cho quý khách khi dùng trên Plugin Photoshop đó chính là khiến mịn da, chỉnh sửa bức ảnh mịn đại quát hoặc làm sắc nét tùy theo thông số tuyển lựa cho người tiêu dùng. Trong các Plugin Photoshop cho người mới thì Neat Image là thứ mà Photoshop của bạn chẳng thể nào ko mang, đặc trưng là có các người mưới ko với phổ quát kinh nghiện chỉnh sửa hình ảnh, da người hay các vấn đề can hệ.
hai. Portraiture - Plugin Chuyển Chỉnh Màu DaLà 1 trong những Plugin Photoshop cho người mới dùng, tương trợ cho người mới đắc lực nhất ngày nay. Portraiture với điểm tốt khiến cho mịn da, chỉnh sửa màu da trên chân dung khuôn mặt hay cơ thể con người vô cùng xuất săc. Với Portraiture bạn sẽ nhanh chóng có làn da đẹp lý tưởng và 1 bức ảnh lung linh hơn. Portraiture cũng cấp những chọn lựa về màu da cho khuôn mặt mà quý khách ham mê như Hue, Saturation, Luminace, Latiude. Công cụ Sharpness giúp chỉnh độ nét của ảnh, và cũng mang thể giữ lại những lỗ hạt chân lông trên da ví như ảnh chụp yêu cầu độ nét thật. Những kết quả xem trước sẽ hiển thị tức thời.
những tính năng chính của Portraiture:
- làm mịn và sáng da trên ảnh chân dung
- tương trợ ảnh sở hữu độ phân giải kém
- lựa chọn các màu da khác nhau
- Chỉnh độ sắc nét của hình ảnh
- Tạo ảnh đột nhiên đẹp mắt
3. Knoll Light FactoryL - Plugin Xử Lý Ánh SángKnoll Light FactoryL là Plugin Photoshop cho người mới hoàn hảo để sở hữu được một bức ảnh tuyệt đẹp. Còn với những người nào đang sử dụng Photoshop được một thời gian mang lĩnh vực về ánh sáng scho hình ảnh thì Knoll Light FactoryL là chọn lựa chính xác nhất của bạn. Knoll Light FactoryL chuyên xử lý những tia sáng trong bức hình để đảm bảo bạn sở hữu được bức hình chất như trong các bộ phim Holywood hiện nay.
Xem thêm: https://arena.fpt.edu.vn/khoa-hoc-photoshop/
4. Toonit - Biến Ảnh Thành Truyện Tranh
ví như bạn đã chán mang những hiệu ứng lung linh, độc và đẹp thì Toonit sẽ cho bạn 1 hướng đi khác. Bạn mang thích truyện tranh hay ko ? Bạn với muốn chuyển các bức hình của mình sang nét vẽ truyện tranh hay không. Với Toonit mọi việc khôn cùng đơn thuần chỉ sau vài thao tác chỉnh sửa lúc bạn đã cài đặt nó trong Photoshop.
5. Panorama Corrector - Chỉnh Sửa Ảnh Panorama
chẳng phải khi nào việc chụp Panorama cũng trơn tru. Thỉnh thoảng trong thời kỳ chụp người sử dụng thường xuyện gặp phải các tính trạng méo khuông hình do tiêu cự cũng như ống kính kit gây ra. Với Panorama Corrector sẽ xử lý hoàn toàn các vấn đề trên chỉ có vài thao tác chuột cơ bản mà thôi.
6. Flood - Hiệu Ứng Mặt Nước
Flood là Plugin Photoshop hơi hay khi cho phép người mua tạo ra các mặt nước phản ánh khôn xiết diệu huyền. Hiệu ứng mặt nước thì trong Photoshop đã mang từ lâu, bản thân Photoshop đã sở hữu số đông phương pháp để đáp ứng dòng hiệu ứng này nhưng nó sẽ rất mất thời gian. Và đặc trưng có người mới thì lại càng khó, vậy tại sao chúng ta không để cho Flood giải quyết vấn đề này.Trên đây là tổng hợp lại những Plugin Photoshop cho người mới, các Plugin Photoshop mà hay tiêu dùng cũng như tính vận dụng thực tại cao được Taimienphi.vn nghiên cứu và đưa vào. Sở hữu những Plugin Photoshop này độc giả mang thể từ từ tiêu dùng và tốt hơn hết hãy áp dụng nó cho ngay tác phẩm bạn đang làm cho để sở hữu thể hiểu hết được về nội dung của nó.
Xem thêm: https://arena.fpt.edu.vn/
1 lưu ý cho người sử dụng Photoshop lúc bạn muốn làm nét ảnh bằng Photoshop duyệt y các Plugin Photoshop cũng cần phải chú ý tới độ phân giải trước lúc làm cho nét. Bởi bí quyết làm cho nét ảnh bằng Photoshop sẽ không thể giúp được gì nhiều cho bạn giả dụ đấy không phải là bức ảnh sắc nét.
Trong thời kỳ sử dụng Photoshop ít phổ thông chúng ta phải làm việc mang những file lớn làm cho việc lưu Photoshop trở nên rất lâu, thậm chí là đơ máy. Vậy khiến thế nào để lưu Photoshop mau lẹ hơn, tránh tình trạng bị treo máy do lưu file, hãy thử biện pháp lưu file Photoshop mau lẹ hơn dưới đây của chúng tôi để xem nó có giúp ích được gì cho bạn ko
Photoshop thực sự quá hoàn hảo về tính năng nhưng lại khó tiếp cận có người mới, chính vì vậy những Plugin Photoshop xây dựng thương hiệu giúp giải quyết nhược điểm này, với những Plugin Photoshop cho người mới tiêu dùng sau đây sẽ là những dụng cụ chẳng thể thiếu cho cả các người mới cũng như những tay nhiếp ảnh nhiều năm kinh nghiệm hiện giờ.
Plugin Photoshop là các dụng cụ bổ trợ cho Photoshop, giúp quý khách thao tác 1 công tác tốc độ hơn và thỉnh thoảng là khiến hộ người dùng một đôi…1 vote -
1 vote
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CGM Import
Enable Ai to import CGMs that have Active X controls. I export CGMs from an IETM, but do not need to retain the embedded links within the CGM file. Allow Ai to import Active X CGMs and disable Active X. May want to display popup window stating Active X will be lost unless save imported CGM as a new file.
1 vote -
Scale Obect or group of objects base on two reference points (similar as in CAD)
This is useful when you need to exactly match the scale of two objects or especially group of objects. Say you have changed the scale in one file but have received a new file from a client that is in the original scale. You want to quickly match the scale change. If you have at least one reference line that hasn't changed, you can pick two reference points on the new object(s) and then the two matching points on the scaled file. This matches the the scale exactly. This can also be used in many other ways.
https://www.thesourcecad.com/reference-scale-rotate/1 vote -
MAJOR PROBLEMS!! Cache/Scratch NOT assigning to my selected Drives
No matter how many times I un-install and re-install Illustrator, the program WILL NOT ACCEPT when I select a destination to my specific and dedicated Cache/Scratch SSD. I have a permanent studio setup with the latest MacBook Pro 64GB of RAM.. Everything was custom built the best it could be in April of 2020. The second I open Adobe Illustrator, my Available RAM goes from around 55GB to 124MB?!!!!!!! I know it's a RAM heavy program but that is insanity. Nothing is that heavy or works like that. Its forcing a notice to pop up from my Mac saying that I need to free RAM IMMEDIATELY! or close the problem application/s. I can't even open Illustrator half the time to even bother with the main problem I'm having which is I cannot for the life of me dedicate a **** cache / scratch drive. Upon closing and restarting the program and locating back to preferences > Plugins and Scratch.. It is always back on "Startup".. IT NEVER REMEMBERS THE DRIVE I SELECT. ALSO.. Photoshop does the same freaking thing! At least it lets me select cache/scratch.. But it never uses them! It ONLY uses the DEFAULT Startup location that was set upon installation. I also have the same problem with Lightroom. NOTHING... NOTHING NOTHING NOTHING puts cache where it's supposed to go, which is in my dedicated.. $380.00 dollar SSD that is set aside specifically for program cache.. Apple's Final Cut Pro X and Motion have zero problem using it.. ONLY ADOBE.. Please STOP TAKING MY MONEY AND FIX THESE ISSUES. IF NOT I WILL BE FORCED TO USE 3RD PARTY SOFTWARE AND I DONT WANT TO. Adobe is the industry standard for a reason and Ive been using for many years now, but this is beyond unfair and ridiculous... I can take my skills and adapt albeit unfortunately.. I'll attach a screenshot that clearly describes the ILLUSTRATOR issue and where its happening.. And how it's putting everything on my MAIN HD instead of the EXTERNAL SSD of which I've dedicated just for Cache/Scratch. Also, NEITHER of MY Illustrator OR Photoshop are purging their cache after exiting the program. Even after uninstallation numerous times over, and opening a fresh document with Zero Layers, Zero anything.. My cache sizes are already 20/40+GB. THEY WILL NOT EMPTY/PURGE/Whatever is leftover somewhere or anywhere or whatever is being instantly and consistently created. Not even my scrubber (Clean My Mac X - Thank God for them or your programs would leave me with maybe a 5 minute window to work..) can find these hidden files. It can find the basic obscure ones which are hardly just enough to keep me scraping by at the moment.. Your move.
No matter how many times I un-install and re-install Illustrator, the program WILL NOT ACCEPT when I select a destination to my specific and dedicated Cache/Scratch SSD. I have a permanent studio setup with the latest MacBook Pro 64GB of RAM.. Everything was custom built the best it could be in April of 2020. The second I open Adobe Illustrator, my Available RAM goes from around 55GB to 124MB?!!!!!!! I know it's a RAM heavy program but that is insanity. Nothing is that heavy or works like that. Its forcing a notice to pop up from my Mac saying that…
1 vote -
Feedback on new Recolor artwork (in Beta now)
New redesigned Recolor artwork is available in Beta now.
We heard from many of you that the current Recolor is confusing and difficult to use. This new Recolor has a completely redesigned experience with an added ability to recolor your art based on your referenced images & artwork. We have broken the Recolor into two sections. When you invoke Recolor, you would see an on canvas dialogue that allows you to quickly Recolor your artwork with all the basic controls. For advanced settings, you can click on more options (...).
We would love to hear your candid feedback. Please provide your feedback on this thread. This will be actively monitored by the Illustrator team. If you don't have access to Beta please drop a note to me at: kotwal at Adobe dot com.
Known Issues:
1. The number of colors in the Recolor Palette doesn’t get updated on Mac.
2. Document get scrolled when dragging the color palette’s distribution slider to the left
3. A flicker of the color text box when dragging the Palette on Windows
4. Colour Wheel’s UI doesn’t get updated on changing Illustrator’s UI theme
5. Grabber on HUD is not clearly visible in dark theme
6. Performance lag while applying to recolour to Complex Artworks
7. Swatches group cannot be added from Library to swatch panel while HUD is active
Color distribution Palette at the bottom flickers when changes are made via slider — intermittent
8. Recolor Palette getting dismissed on changing color numbers to 1 -> All , Theme from None -> something else -> None
9. The linked file that was not loaded when used as source Artwork causes a crash
10. Assert on clicking on recolor button when the dialog is still active (or click twice)
11. Annotation remains on screen after the dismissal of dialog — rare (happens when hover theme picker cursor over a vector art and suddenly move to palette before the annotations disappear)
12. Asserts on applying to recolor to brush ArtNew redesigned Recolor artwork is available in Beta now.
We heard from many of you that the current Recolor is confusing and difficult to use. This new Recolor has a completely redesigned experience with an added ability to recolor your art based on your referenced images & artwork. We have broken the Recolor into two sections. When you invoke Recolor, you would see an on canvas dialogue that allows you to quickly Recolor your artwork with all the basic controls. For advanced settings, you can click on more options (...).
We would love to hear your candid feedback. Please provide…
0 votes
4471 results found
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An option to affect fonts that are hidden or locked with Find/Replace
When finding lost fonts or replacing fonts can you PLEASE let AI change/replace fonts that are hidden or on a locked layer. Or at least give us an option to.
10 votes -
Press Alt while creating a radius / diameter dimension to toggle these two mode on the fly
Currently Dimension tool requires you to orient your cursor when creating a radius or diameter: inside of the clicked shape to create a diameter or outside to make it a radius.
This is very nifty, sure.
But:The tool hardly tells you about it when you draw. The only hint Ai give us is a blue bar (that we all tired of seeing, because everything in Ai now pops and shouts and distracts — I’m speaking about use, Text To Vector!) — I attach the screenshot of it for those who blinked and missed it.
If I work with a tiny circle and I want to mark a diameter for it, I’d have to precisely aim inside of this little area — and this give me very little control over the angle of the line produced. Especially important, since you just ignore Shift to constrain the angle, which is respected by any other construction tool in Ai.
Here is a request about Shift, BTW: http://illustrator.uservoice.com/forums/333657/suggestions/47734580
So, for this request, please introduce a modifier key we can use to toggle radius/diameter as we draw, without moving the cursor in or out.
Opt / Alt will do.Currently Dimension tool requires you to orient your cursor when creating a radius or diameter: inside of the clicked shape to create a diameter or outside to make it a radius.
This is very nifty, sure.
But:The tool hardly tells you about it when you draw. The only hint Ai give us is a blue bar (that we all tired of seeing, because everything in Ai now pops and shouts and distracts — I’m speaking about use, Text To Vector!) — I attach the screenshot of it for those who blinked and missed it.
If I work with a…
9 votes -
Isolation tints eyedropper colors from linked assets
When using the eyedropper tool in isolation mode on artwork, the color is taken from the actual artwork even though isolation mode displays it as faded. When doing the same on linked assets, even if they are Illustrator files, the isolation mode fade gets applied to the sampled color. This means that you have to back out of isolation mode and direct-select it to sample the asset, or otherwise have already created a swatch before entering isolation.
I think it would be nicer if Illustrator could treat the sampling of linked assets the same way it does for local artwork - sampling the actual colors instead of the colors after fading is applied.
When using the eyedropper tool in isolation mode on artwork, the color is taken from the actual artwork even though isolation mode displays it as faded. When doing the same on linked assets, even if they are Illustrator files, the isolation mode fade gets applied to the sampled color. This means that you have to back out of isolation mode and direct-select it to sample the asset, or otherwise have already created a swatch before entering isolation.
I think it would be nicer if Illustrator could treat the sampling of linked assets the same way it does for local…
9 votes -
An option to hide the HEX field in Color or make it pop in RGB/HSB only
Starting version 27.6.1, we are given a permanent HEX field in Color panel, following these two request:
1. https://illustrator.uservoice.com/forums/333657-illustrator-desktop-feature-requests/suggestions/38816713-make-the-hex-code-box-visible-for-all-color-modes
2. https://illustrator.uservoice.com/forums/333657-illustrator-desktop-feature-requests/suggestions/37009090-show-hex-value-in-swatch-panelBut some users do not like seeing it all the time and would like to be able to disable it, or at least pop only for RGB and HSB only.
Please add this option into Color panel’s flyout menu.
9 votes -
Add First Object Above / Last Object Below commands in Select menu
Illustrator provides two ways to access Next Object commands:
1. From Select menu
2. From the context menu, Select submenuAnd while the context menu provides four commands, the Select menu gives only two. First Object Above / Last Object Below — for no apparent reason — are missing, and we can’t assign hotkeys to these because of it.
Please add them there.
Also consider this request, to be able to select ALL objects above or below the current selection: https://illustrator.uservoice.com/forums/333657-illustrator-desktop-feature-requests/suggestions/34306246-select-objects-above-below-current-layer-objec
Note that this one is basically about 'select those who intersect', while we are also interested in 'select those which are above below in stack'.
Finally, here is a bug report about Select Next Object commands in context menu (and only these, not their main Select menu analogs) not working at all: https://illustrator.uservoice.com/forums/601447-illustrator-desktop-bugs/suggestions/46742011-select-next-object-commands-in-context-menu-are-br
Illustrator provides two ways to access Next Object commands:
1. From Select menu
2. From the context menu, Select submenuAnd while the context menu provides four commands, the Select menu gives only two. First Object Above / Last Object Below — for no apparent reason — are missing, and we can’t assign hotkeys to these because of it.
Please add them there.
Also consider this request, to be able to select ALL objects above or below the current selection: https://illustrator.uservoice.com/forums/333657-illustrator-desktop-feature-requests/suggestions/34306246-select-objects-above-below-current-layer-objec
Note that this one is basically about 'select those who intersect', while we are also interested in 'select those…
9 votes -
Show 'Can’t join a path' message as a soft one
Modal dialogs are very dated. They grab attention, they interrupt workflows, they yell at you. Most times we don’t need these as loud as they are — a whisper is nice.
And Ai actually now has these, 'soft' messages, like the one we get when we modify a live shape — 'Shape expanded', at the top of the view, in a gray rectangle. Calm, non-intrusive, with auto-destruction timer. Nice!But there are other, legacy warnings and screams.
The most annoying for me persoanlly is the one I get when I try to join a closed path (just in case, to be sure it is closed), but Ai yells at me — 'you caaaaan't' — with a ding and a message and a text... just show the 'Path is already closed' soft message.Perhaps don’t mix all the cases together and display it as a huge page like you do. A user has a compound path within the selection? Tell it, and only if the user really has it. Same for other art types users can’t join.
I see an educational benefit in having it like this now... but look, if I enable 'don’t show this again' checkmark in this alert box, I won’t be able to see if I should join more or is it just enough.Modal dialogs are very dated. They grab attention, they interrupt workflows, they yell at you. Most times we don’t need these as loud as they are — a whisper is nice.
And Ai actually now has these, 'soft' messages, like the one we get when we modify a live shape — 'Shape expanded', at the top of the view, in a gray rectangle. Calm, non-intrusive, with auto-destruction timer. Nice!But there are other, legacy warnings and screams.
The most annoying for me persoanlly is the one I get when I try to join a closed path (just in case, to…9 votes -
Show the exact location where snapping to grid occurs
Snap to Grid is underrated. Illustrator makes everything to make it uncomfortable to use: no constantly available indicator, clashing with Smart Guides, the general lack of customization (https://illustrator.uservoice.com/forums/333657-illustrator-feature-requests/suggestions/32403847-make-center-point-visible-while-dragging-art)...
And also it does not give enough feedback on WHERE the moved / transformed object snaps to, to which exact gridlines’ intersection.
Something just happens!
Look at the GIF — this 13.25×13.25 magenta square feels like it’s lagging, also I’m just trying to position it.Look at the second GIF, from Affinity Designer. Can you spot the difference? We can clearly see which point it snaps to, no problem. Well, almost clearly, lines get drawn too late and too pale to my taste... but at least they exist!
Hello, Illustrator?
Snap to Grid is underrated. Illustrator makes everything to make it uncomfortable to use: no constantly available indicator, clashing with Smart Guides, the general lack of customization (https://illustrator.uservoice.com/forums/333657-illustrator-feature-requests/suggestions/32403847-make-center-point-visible-while-dragging-art)...
And also it does not give enough feedback on WHERE the moved / transformed object snaps to, to which exact gridlines’ intersection.
Something just happens!
Look at the GIF — this 13.25×13.25 magenta square feels like it’s lagging, also I’m just trying to position it.Look at the second GIF, from Affinity Designer. Can you spot the difference? We can clearly see which point it snaps to, no problem. Well,…
9 votes -
Allow Transform effect applied to an object to transform its the opacity mask also
If I apply Transform effect to an object with an opacity mask (to move or scale it parametrically, for example), only the object will be transformed — but not the contents of its opacity mask.
This is not consistent with the destructive method, when you actually move or scale this object...The workaround is to apply the same effect to the contents of the opacity mask, but it does not always have the same effect, since the contents can have different bounds, and the transformation points will differ.
There should be an 'Affect Opacity Mask' option in the Transform effect dialog.
If I apply Transform effect to an object with an opacity mask (to move or scale it parametrically, for example), only the object will be transformed — but not the contents of its opacity mask.
This is not consistent with the destructive method, when you actually move or scale this object...The workaround is to apply the same effect to the contents of the opacity mask, but it does not always have the same effect, since the contents can have different bounds, and the transformation points will differ.
There should be an 'Affect Opacity Mask' option in the Transform effect…
9 votes -
Multiline tooltips
Plugin developers can’t make tooltips go in several lines. Extensive tooltips are forced to be one long line, and it’s hard to read in time.
Comes along with this request: http://illustrator.uservoice.com/forums/333657/suggestions/466453489 votes -
Custom exposure time for hover tooltips for third-party developers
A narrow enough request. At the moment developers can’t customize the time each hover tooltip gets displayed. When the text is long, it vanishes too soon.
Comes along with this request: http://illustrator.uservoice.com/forums/333657/suggestions/466453789 votes -
Be able to create a finished vector repeat tile from Pattern Editing Mode.
Currently, the only way for a designer to get a final tile from a repeat pattern created in pattern mode is a clunky workaround involving dragging the fill swatch art from the swatches panel to the artboard and then working with the bounding shape to create a cropped, repeatable tile for export. We need a button to click inside pattern mode that creates a tile from the artwork inside pattern mode that is perfectly cropped (could be a clipping mask) but will retain all the live content that typically gets expanded when you exit pattern mode. This option should allow you to generate a half-drop tile based on the tile edge or a tile based on the swatch bounds. I'm sure most designers would prefer to be able to use live content (brushes, freeform gradients, and tools like the Eraser in Pattern Mode) but barring that, we really need finished vector tiles with content that's not expanded. And, we need those tiles without the clunky fill swatch bounding shape workaround.
Currently, the only way for a designer to get a final tile from a repeat pattern created in pattern mode is a clunky workaround involving dragging the fill swatch art from the swatches panel to the artboard and then working with the bounding shape to create a cropped, repeatable tile for export. We need a button to click inside pattern mode that creates a tile from the artwork inside pattern mode that is perfectly cropped (could be a clipping mask) but will retain all the live content that typically gets expanded when you exit pattern mode. This option should allow…
9 votes -
Allow to change the order of appearance attributes for TEXT and set the stroke below the fill in Appearance panel
When I try to move the "stroke" row in appearance panel to move below the "fill" row, the row returns to previous position on top.
This is happening to me since the - I think - 11 version of Illustrator.
Now I have version 27.1.1 and windows 11 pro. Nothing changed.9 votes -
Make clickable areas for eye buttons in Layers and Appearance as large as their sections
As demonstrated in https://www.instagram.com/p/CmhJOBNo-U3/
Clicking an 'eye' requires aiming, despite the area it is located in is pretty large. What’s a point of limiting the clickable area?9 votes -
Remake the Tools / Menu Commands dropdown in Keyboard Shortcuts into two toggle buttons
Dropdown lists just from two elements are pure evil.
Illustrator has one in the Keyboard Shortcuts dialog.What’s a point of having it? Don’t you have enough space on the x-axis to display both items at once and improve the discoverability of both options?
As if you were hoping to get another item in that list and never added... in30 years.Remake it into two conjoined toggle buttons, or at list in a radio-group (ugh), but just allow users to see both available options at once.
9 votes -
Display command assigned hotkeys in Discover panel’s search results
When you search for a command in Discover panel, Illustrator gives you the results, but never actually tries to educate a user further with teaching him assigned keyboard shortcuts.
Figma does it!9 votes -
Make a more integrated way to report bugs
Figma allows to report bugs directly from the web app.
You go 'Help > Contact Us > Report a bug'. Then you fill out the form, directly in the app, provide steps, attach files... looks very similar to the approach Ai uses, but more streamlined, with no intermediate steps.
Once it’s done, the dropdown is collapsed, and you are where you were at the moment.To report bugs in Illustrator you have to search for the way.
First one should locate 'Help > Submit Bug/Feature Request'. This redirects you to the browser, to http://www.adobe.com/go/aiWishform/, which can redirect you (with a frightening autogenerated link) here to UserVoice — or kick to adobe.com, if you are lucky enough.
Then you have to register at UserVoice, switch between two windows, make effort...The difference is not that big, but reporting in Figma is a small interruption, while in Illustrator is the whole story.
Figma allows to report bugs directly from the web app.
You go 'Help > Contact Us > Report a bug'. Then you fill out the form, directly in the app, provide steps, attach files... looks very similar to the approach Ai uses, but more streamlined, with no intermediate steps.
Once it’s done, the dropdown is collapsed, and you are where you were at the moment.To report bugs in Illustrator you have to search for the way.
First one should locate 'Help > Submit Bug/Feature Request'. This redirects you to the browser, to http://www.adobe.com/go/aiWishform/, which can redirect you…9 votes -
Make Properties panel to have the same width as other panels
Properties is the widest panel among other panels in Illustrator.
While other panels by default have the same width (and some are resizable), Properties is too wide.It gets specifically disgusting whet it get stacked with other panels — they have to conform the minimal width of Properties and start looking ugly.
At the same time, the main content of Properties does not look like it needs all that minimal width — there is a huge gap on the right visible in 'properties_1.png' attached.
Sure, when you have some art selected, it look differently, like in 'properties2.png'... but look at the 'properties3.png' — the Transform panel is not that wide in fact! It’s analog in Properties is just bloated!
Align section can be just reorganized (and include more options and ditch the dropdown, because Align has 3 buttons instead of it now), and this also applies to other sections as well.The only problem is the Quick Actions buttons, which are two in a row.
Some languages use much longer words than English, and these buttons get even longer even, sure.
But it does not mean you have to bloat! Make them reflow and go stacked, when the width is not enough. See, you have a huge Recolor at the bottom, stick to that way!Also, perhaps you want to remove gaps between all bottom buttons in the full Align panel, to make it have the same default width? It got changed when you made Align To options into buttons, and it’s kinda ugly. Buttons are great though!
This request originates form this bug report, about the unadjustable width of the Properties panel, when it’s stacked with other resizable panels: https://illustrator.uservoice.com/forums/601447/suggestions/32011942
Properties is the widest panel among other panels in Illustrator.
While other panels by default have the same width (and some are resizable), Properties is too wide.It gets specifically disgusting whet it get stacked with other panels — they have to conform the minimal width of Properties and start looking ugly.
At the same time, the main content of Properties does not look like it needs all that minimal width — there is a huge gap on the right visible in 'properties_1.png' attached.
Sure, when you have some art selected, it look differently, like in 'properties2.png'... but look…
9 votes -
Hitting Escape while creating a shape, an artboard, while using Rotate, Scale, etc., doesn't cancel the process
When we marquee a selection and hit Escape — it gets canceled.
When we hit Escape while dragging out a guide — it gets canceled.
Dragging out a brush on the canvas — works.
Dragging out a swatch to drop it on a gradient or the canvas — works.
Dragging the appearance form the Appearance panel — works.
...and many other casesEscape does NOT work for these cases:
1. Creating a shape, an artboard, an area text
2. Rotating, scaling, shearing, free transforming...
3. Setting up the width with the Width tool
4. Setting up the gradient with the Gradient tool
5. Building a shape with the Shape Builder tool
6. Using the Eydropper
...and many other casesHitting Escape while moving an artboard commits it!
Can we get Escape to cancel anything we make/control/edit by dragging?
When we marquee a selection and hit Escape — it gets canceled.
When we hit Escape while dragging out a guide — it gets canceled.
Dragging out a brush on the canvas — works.
Dragging out a swatch to drop it on a gradient or the canvas — works.
Dragging the appearance form the Appearance panel — works.
...and many other casesEscape does NOT work for these cases:
1. Creating a shape, an artboard, an area text
2. Rotating, scaling, shearing, free transforming...
3. Setting up the width with the Width tool
4. Setting up the gradient with the…9 votes -
Please re-introduce 3D VECTORS
I know, I know, "3D (Classic)" is still in the Effect/3D and Materials" menu, but the "Classic" designation means it's on the chopping-block.
Please do not get rid of 3D VECTORS! Adobe Dimensions used to be so completely awesome (it was simple, easy and perfect) and that was made "Classic", too. 3D vectors are far superior for illustration than all the trendy raster stuff.
PLEASE BRING BACK 3D VECTORS
Thank you!
9 votes -
Assign colors to artboard names in Artboards panel
Assign colors to artboard names in Artboards panel, just like the way we can assign color to layers
9 votes
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